PlusEMU Support thread.

Status
Not open for further replies.

Chenaho

Member
Feb 9, 2016
45
9
Anyone have the fix for that bloody online count exploit, not really an exploit, it seems as if someone floods the emulator with connections, it's reading them as active connections. I'm assuming it has something to do with how the emulator reads the amount of users online.
 

Zodiak

recovering crack addict
Nov 18, 2011
453
417
Anyone have the fix for that bloody online count exploit, not really an exploit, it seems as if someone floods the emulator with connections, it's reading them as active connections. I'm assuming it has something to do with how the emulator reads the amount of users online.
Limit connections per IP? Lower the ping check time? On connection check if the connection is genuine?
 

Chenaho

Member
Feb 9, 2016
45
9
Which packet do I have to update for the little head on the bottom left bar, someone posted it earlier but not too sure which one I should be updating.
 

Damien

Don't need glasses if you can C#
Feb 26, 2012
434
647
If you do :about on the hotel, at the bottom it will tell you what build your on. I've listed a couple but if yours isn't on there just send me your swf and I'll add it.
 

Chenaho

Member
Feb 9, 2016
45
9
If you do :about on the hotel, at the bottom it will tell you what build your on. I've listed a couple but if yours isn't on there just send me your swf and I'll add it.
Sorry, were you speaking to me? I'm using the revision the emulator was released as? What do I have to do? Do I update a packet in the emulator, or do I have to update the SWF itself?
 

Brad

Well-Known Member
Jun 5, 2012
2,320
993
Ok so, I've seen many asking how to fix the Avatar look update on the UI bar. So here it is.
add this to ServerPacketHeader.cs
Code:
public const int AvatarAspectUpdateMessageComposer = 1208;
then in Plus.Communication.Packets.Outgoing.Rooms.Engine create a new file called AvatarAspectUpdateMessageComposer and add this.
Code:
using System;
using System.Linq;
using System.Text;

using Plus.HabboHotel.Rooms;
using Plus.HabboHotel.GameClients;

namespace Plus.Communication.Packets.Outgoing.Rooms.Engine
{
    class AvatarAspectUpdateMessageComposer : ServerPacket
    {
        public AvatarAspectUpdateMessageComposer(string Figure, string Gender)
            : base(ServerPacketHeader.AvatarAspectUpdateMessageComposer)
        {
            base.WriteString(Figure);
            base.WriteString(Gender);

        }
    }
}
then goto UpdateFigureDataEvent and add this
Code:
 Session.SendMessage(new AvatarAspectUpdateMessageComposer(Look, Gender));
below
Code:
PlusEnvironment.GetGame().GetAchievementManager().ProgressAchievement(Session, "ACH_AvatarLooks", 1);

NOTE: Use AvatarAspectUpdateMessageComposer = 3283; for PRODUCTION-201605102204-92524753
 
Last edited:

HeisenbergBarack

New Member
Jun 14, 2016
21
0
I need help with swf revision. I want to update them but i dont know how to change the headers. (I changed only the RSA key).
Headers are like this :

Outgoing[15, b806671d27f5f380d482d06db0735b97] = _-2gh(_arg1:int)
Outgoing[35, 5ffa89a8f1cd4e5d6d07f3d024a24ab0] = _-ML(_arg1:int, _arg2:int)
Outgoing[44, 1884d31c69be338c50f2abfcc362fec7] = SetActivatedBadgesComposer()
Outgoing[52, 515883062bc50c25b4d870f3fb48db93] = _-2wz(_arg1:String)
Outgoing[69, da309cc267eecf2739cdbdac1aec8c60] = _-6Q8(_arg1:int)
Outgoing[73, 122bac9bfc866ff992919031494bd4c7] = _-0Lc(_arg1:int, _arg2:int, _arg3:int)
Outgoing[103, b23dc1029bd2696af0865ace26b0c654] = _-5xn()
Outgoing[105, a40b07c6598cbe1dadab67a675bddd24] = _-5Km(_arg1:int)
Outgoing[107, f06b34da6e567c43ebe6da08afce82a4] = _-hf()

ETC..
Can u help me? Thanks
 
Last edited:

mcmatters

Member
Dec 2, 2014
195
6
Ok so, I've seen many asking how to fix the Avatar look update on the UI bar. So here it is.
add this to ServerPacketHeader.cs
Code:
public const int AvatarAspectUpdateMessageComposer = 1208;
then in Plus.Communication.Packets.Outgoing.Rooms.Engine create a new file called AvatarAspectUpdateMessageComposer and add this.
Code:
using System;
using System.Linq;
using System.Text;

using Plus.HabboHotel.Rooms;
using Plus.HabboHotel.GameClients;

namespace Plus.Communication.Packets.Outgoing.Rooms.Engine
{
    class AvatarAspectUpdateMessageComposer : ServerPacket
    {
        public AvatarAspectUpdateMessageComposer(string Figure, string Gender)
            : base(ServerPacketHeader.AvatarAspectUpdateMessageComposer)
        {
            base.WriteString(Figure);
            base.WriteString(Gender);

        }
    }
}
then goto UpdateFigureDataEvent and add this
Code:
 Session.SendMessage(new AvatarAspectUpdateMessageComposer(Look, Gender));
below
Code:
PlusEnvironment.GetGame().GetAchievementManager().ProgressAchievement(Session, "ACH_AvatarLooks", 1);

NOTE: Use AvatarAspectUpdateMessageComposer = 3283; for PRODUCTION-201605102204-92524753

Whats the one for PRODUCTION20160101
 

Damien

Don't need glasses if you can C#
Feb 26, 2012
434
647
Whats the one for PRODUCTION20160101
For those of you who are after the packet ID for the avatars to update on the menu bar its:
3632 (PRODUCTION-201601012205-226667486)
1208 (PRODUCTION-201602082203-712976078)

Two strings consisting of the figure and gender.

Squbpqj.png


If you're revision isn't displayed above, pm me you're habbo.swf and I'll find it for you.
 

Bjork

Member
Feb 7, 2012
73
29
Hi there! I've updated my packet to PRODUCTION-201605102204-92524753 with sucess but i've two problems i can't figure out. Maybe someone can help (Structure changes i need to be aware of ?)
First: I can't enter in any room, when i try to click on a room nothing happens ( ) GetGuestRoomEvent is sent and nothing else, no sign of OpenFlatConnectionEvent after that.
Second: No furni image appears in the catalogue and seems to not loading ( )

PS: All of this worked in my previous PRODUCTION SWF (PRODUCTION-201603220921-178321954)

Thank you in advance :)
 
Status
Not open for further replies.

Users who are viewing this thread

Top