Ah I see you’re using Slopt Emulator. I’m not familiar with that emulator at all but maybe if you search for ‘Habplus Ekibi’ in the entire solution (click arrow next to ‘current document’ to show a dropdown and select ‘entire solution’) you might find it and be able to edit it
Is that Plus Emulator or some emulator based on Plus? Then it's in your emulator probably in the UserDataFactory class. Open the .sln file of your emulator in Visual Studio and edit 'HabPlus Ekibi' to 'Staff Chat' or whatever you want to call it. Then compile your emulator and start it. Log in...
Change 'public function MySQL' on line 28 to 'function __construct'. The __construct function will be called automatically when you create an object from the class. Leave the parameters as they are
To add a skin in BrainCMS, place the skin's folder in the folder 'templates'. To select it, you have to replace 'brain' in '$config['skin'] = "brain";' with the name of the folder of the wanted skin
Click this button Visual Studio will show you the causes of the errors. Also, when you double click the errors it shows in there, you will be sent to where the error is
It's in your cms config. If you're using braincms you'll find this line
Change 23 in the id of the room you want to be the users' homeroom. The homeroom will automatically update for the users on logging in
No its not being stacked up. Its only the graphics... The dimensions were 1 by 1 already. I don't know if it makes a difference but I'm comparing a money dragon which has a similar structure with it. The z-indexes in the flowerdragon are very low and high... Also the dimensions in the swf were 2...
Hi! Today I've added some furniture to my hotel. Almost all of them work fine. There is one that overlaps the furniture in front of it:
I think this has something to do with the swf file but im not sure what to change in there. So does any anybody know how to fix it?
You can create RCON Commands and create a connection. Then add an event on the buttons that triggers your commands. I dont know if there's another way haha
Wow I did this yesterday :D! This works for Plus so if you're using Plus:
Find the class named NavigatorManager and comment one line out like down here
public NavigatorManager()
{
this._topLevelItems = new Dictionary<int, TopLevelItem>();
this._searchResultLists...
Thank you for finding this haha :) I took a look at it and found the problem.
RoomBot.cs:
public RandomSpeech GetRandomSpeech()
{
var rand = new Random();
if (RandomSpeech.Count < 1)
return new RandomSpeech("", 0);
return...
The code returns when the items does not start with "CF_", "CFC_" or "DFD_". So in your case the item's name starts with "DF_" so it will not continue in the code. You'll have to add the the name "DF_" to the if statement here:
if (!Exchange.GetBaseItem().ItemName.StartsWith("CF_") &&...
I had the same problem when I used an emulator from a tutorial. I wouldn't know why this happened. Then I downloaded it from retrofiles.net and now I'm able to edit it