NickZeGamerX
Member
- Apr 2, 2016
- 79
- 9
Hello, I am so noob with this ;[
So I have been gathering information about how to add diamond exchange;
So I got this one code from this source:
And the problem is, it isn't letting me convert the diamond exchange furnis to diamond but It converts to credits instead!
SO this is my code:
CreditFurniRedeemEvent.cs
ItemUtility.cs
So, the point is; idk what I did wrong or I am even doing it right :< Forgive me for being so noob about this
So I have been gathering information about how to add diamond exchange;
So I got this one code from this source:
You must be registered for see links
And the problem is, it isn't letting me convert the diamond exchange furnis to diamond but It converts to credits instead!
SO this is my code:
CreditFurniRedeemEvent.cs
Code:
using System;
using System.Linq;
using System.Text;
using System.Collections.Generic;
using Plus.HabboHotel.Rooms;
using Plus.HabboHotel.Items;
using Plus.Communication.Packets.Outgoing.Inventory.Purse;
using Plus.Communication.Packets.Outgoing.Inventory.Furni;
using Plus.Database.Interfaces;
namespace Plus.Communication.Packets.Incoming.Rooms.Furni
{
class CreditFurniRedeemEvent : IPacketEvent
{
public void Parse(HabboHotel.GameClients.GameClient Session, ClientPacket Packet)
{
if (!Session.GetHabbo().InRoom)
return;
Room Room;
if (!PlusEnvironment.GetGame().GetRoomManager().TryGetRoom(Session.GetHabbo().CurrentRoomId, out Room))
return;
if (!Room.CheckRights(Session, true))
return;
if (PlusEnvironment.GetDBConfig().DBData["exchange_enabled"] != "1")
{
Session.SendNotification("The hotel managers have temporarilly disabled exchanging!");
return;
}
Item Exchange = Room.GetRoomItemHandler().GetItem(Packet.PopInt());
if (Exchange == null)
return;
if (!Exchange.GetBaseItem().ItemName.StartsWith("CF_") && !Exchange.GetBaseItem().ItemName.StartsWith("CFC_") || !Exchange.GetBaseItem().ItemName.StartsWith("DFD_"))
return;
string[] Split = Exchange.GetBaseItem().ItemName.Split('_');
int Value = int.Parse(Split[1]);
if (Value > 0)
{
switch(Split[0]){ // Checks what type of exchange furni we're dealing with
default:
{
Session.GetHabbo().Credits += Value;
Session.SendMessage(new CreditBalanceComposer(Session.GetHabbo().Credits));
break;
}
case "DFD": // Updates a users diamonds instead of credits.
{
Session.GetHabbo().Diamonds += Value;
Session.SendMessage(new HabboActivityPointNotificationComposer(Session.GetHabbo().Diamonds, 0, 5));
break;
}
}
}
using (IQueryAdapter dbClient = PlusEnvironment.GetDatabaseManager().GetQueryReactor())
{
dbClient.RunQuery("DELETE FROM `items` WHERE `id` = '" + Exchange.Id + "' LIMIT 1");
}
Session.SendMessage(new FurniListUpdateComposer());
Room.GetRoomItemHandler().RemoveFurniture(null, Exchange.Id, false);
Session.GetHabbo().GetInventoryComponent().RemoveItem(Exchange.Id);
}
}
}
ItemUtility.cs
Code:
using Plus.HabboHotel.Items;
using Plus.HabboHotel.Items.Utilities;
using Plus.HabboHotel.Items;
namespace Plus.HabboHotel.Catalog.Utilities
{
public static class ItemUtility {
public static bool CanGiftItem(CatalogItem Item)
{
if (!Item.Data.AllowGift || Item.IsLimited || Item.Amount > 1 || Item.Data.ItemName.ToLower().StartsWith("cf_") || Item.Data.ItemName.ToLower().StartsWith("cfc_") || Item.Data.ItemName.ToLower().StartsWith("dfd_") ||
Item.Data.InteractionType == InteractionType.BADGE || (Item.Data.Type != 's' && Item.Data.Type != 'i') || Item.CostDiamonds > 0 ||
Item.Data.InteractionType == InteractionType.TELEPORT || Item.Data.InteractionType == InteractionType.DEAL)
return false;
if (Item.Data.IsRare)
return false;
if (PetUtility.IsPet(Item.Data.InteractionType))
return false;
return true;
}
public static bool CanSelectAmount(CatalogItem Item)
{
if (Item.IsLimited || Item.Amount > 1 || Item.Data.ItemName.ToLower().StartsWith("cf_") || Item.Data.ItemName.ToLower().StartsWith("cfc_") || Item.Data.ItemName.ToLower().StartsWith("dfd_") || !Item.HaveOffer || Item.Data.InteractionType == InteractionType.BADGE || Item.Data.InteractionType == InteractionType.DEAL)
return false;
return true;
}
public static int GetSaddleId(int Saddle)
{
switch (Saddle)
{
default:
case 9:
return 4221;
case 10:
return 4450;
}
}
public static bool IsRare(Item Item)
{
if (Item.LimitedNo > 0)
return true;
if (Item.Data.IsRare)
return true;
return false;
}
}
}
So, the point is; idk what I did wrong or I am even doing it right :< Forgive me for being so noob about this