Rain
c
- Mar 13, 2015
- 563
- 251
Hi all,
I have updated my emulator to PRODUCTION-201803052204-869460996, from PRODUCTION-201605102204-92524753 (i think).
The issue I am having, is that when you trade another user, it trades a random user in the room. I looked at InitTradeEvent.cs, and it gets the user to trade with via their VirtualID;
My guess would be that the virtual ID's are not being sent to the users properly when entering a room.
Notes;
Thanks in advance.
I have updated my emulator to PRODUCTION-201803052204-869460996, from PRODUCTION-201605102204-92524753 (i think).
The issue I am having, is that when you trade another user, it trades a random user in the room. I looked at InitTradeEvent.cs, and it gets the user to trade with via their VirtualID;
You must be registered for see links
My guess would be that the virtual ID's are not being sent to the users properly when entering a room.
Notes;
- When you trade 'John', it will trade some other user in the room, eg. 'Sarah'.
- The trade works correctly and the user receives their items, but it's not the user they selected to trade with.
- I couldn't find any structure differences between the two revisions (But it's my first time updating a revision, so i may have missed something)
- A friend tried to help fix it, and was looking in TradeUpdateComposer or something, could the problem be there?
- If you are the first to enter a room, it works as it should. (Could have just been luck. Was testing with 3 clients on localhost after the bug was found when i tried to put the new revision live)
Thanks in advance.