TheRealMoonman
I eat babies
- Sep 30, 2014
- 360
- 74
- Thread starter
- #21
Developments been slow due to other crap, still working on SQL and cleaning emulator up i will post what ive been doing in a week or so
I don't see how your correct about that, remind me how stable reality is? xDno no no no this emu no no good
Goodluck AgainRestarted development, lost files so ive started again, will post repost snippets, screenshots etc.
You could improve by defining in another class file, that's just for cleanliness, If you need any reference you can look at my RP Base i released.UPDATE:
coding status.
Coded Transport Commands (e.g :buycar, buyjetpack, :drive, :stopdrive, :jetpack, :stopjetpack)
Coded Text Command
Coding Banking Commands (e.g :deposit, :withdraw)
Coding Police, Ambulance & SWAT Commands (e.g :stun, :unstun, :arrest, :heal and police guns)
Current Status on Commands: 15% complete due to it being coded from the original hotel base :'(
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I feel my code is unclean at most times but sure if you wantWow, judging by your code above I may end up getting into C# programming. Anyways, Sorry for getting off topic. I like your programming style (Not sure if it's perfect or not considering my lack of experience with programming.) Mind starting a conversation with me, and I could possibly develop a CMS alongside your emulator?
#region :buycar
case "buycar":
{
if (Session.GetHabbo().car == 0 || Session.GetHabbo().Credits < 500)
{
Session.GetHabbo().Credits = Session.GetHabbo().Credits - 500;
Session.GetHabbo().car = 1;
using (IQueryAdapter adapter = SilverwaveEnvironment.GetDatabaseManager().getQueryreactor())
{
uint id = Session.GetHabbo().Id;
adapter.runFastQuery("UPDATE users SET car=1 WHERE id="+id+ "");
}
Session.SendWhisper("You have succesfully purchased a car");
return true;
}
else if (Session.GetHabbo().car == 1 || Session.GetHabbo().Rank > 5)
{
Session.SendNotif("You already have a car");
return true;
}
else if (Session.GetHabbo().Credits > 499)
{
Session.SendNotif("You don't have enough money");
return true;
}
else if (Session.GetHabbo().CurrentRoom.Description.Contains("CARSHOP") == false)
{
Session.SendNotif("Sorry but you must be in a car shop to purchase a car.");
return true;
}
else
{
return false;
}
}
#endregion
#region :buyjetpack
case "buyjetpack":
{
if (Session.GetHabbo().jetpack == 0 || Session.GetHabbo().Credits < 1000)
{
Session.GetHabbo().Credits = Session.GetHabbo().Credits - 1000;
Session.GetHabbo().jetpack = 1;
using (IQueryAdapter adapter = SilverwaveEnvironment.GetDatabaseManager().getQueryreactor())
{
uint id = Session.GetHabbo().Id;
adapter.runFastQuery("UPDATE users SET jetpack=1 WHERE id=" + id + "");
}
Session.SendWhisper("You have succesfully purchased a jetpack");
return true;
}
else if (Session.GetHabbo().jetpack == 1 || Session.GetHabbo().Rank > 5)
{
Session.SendNotif("You already have a jetpack");
return true;
}
else if (Session.GetHabbo().Credits > 999)
{
Session.SendNotif("You don't have enough money");
return true;
}
else
{
return false;
}
}
#endregion
#region :buymagic
case "buymagic":
{
if (Session.GetHabbo().magic == 0 || Session.GetHabbo().Credits < 50000)
{
Session.GetHabbo().Credits = Session.GetHabbo().Credits - 50000;
Session.GetHabbo().magic = 1;
using (IQueryAdapter adapter = SilverwaveEnvironment.GetDatabaseManager().getQueryreactor())
{
uint id = Session.GetHabbo().Id;
adapter.runFastQuery("UPDATE users SET magic=1 WHERE id=" + id + "");
}
Session.SendWhisper("You have succesfully purchased magic");
return true;
}
else if (Session.GetHabbo().magic == 1 || Session.GetHabbo().Rank > 5)
{
Session.SendNotif("You already have magic");
return true;
}
else if (Session.GetHabbo().Credits > 49999)
{
Session.SendNotif("You don't have enough money");
return true;
}
else
{
return false;
}
}
#endregion
#region :drive
case "drive":
{
Room Room = SilverwaveEnvironment.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
RoomUser User = Room.GetRoomUserManager().GetRoomUserByHabbo(Session.GetHabbo().Id);
if (Session.GetHabbo().car == 1 || Session.GetHabbo().Rank > 5)
{
Session.GetHabbo().GetAvatarEffectsInventoryComponent().ApplyCustomEffect(int.Parse(69.ToString()));
Session.SendMessage(new ChatComposer(User.VirtualId,"* Puts Keys Into Ignition And Starts Drving *", 0, 0, -1));
User.FastWalking = true;
return true;
}
else
{
return false;
}
}
#endregion
#region :jetpack
case "jetpack":
{
Room Room = SilverwaveEnvironment.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
RoomUser User = Room.GetRoomUserManager().GetRoomUserByHabbo(Session.GetHabbo().Id);
if (Session.GetHabbo().jetpack == 1 || Session.GetHabbo().Rank > 5)
{
Session.GetHabbo().GetAvatarEffectsInventoryComponent().ApplyCustomEffect(int.Parse(6.ToString()));
Session.SendMessage(new ChatComposer(User.VirtualId, "* Presses button to turn on jetpack *", 0, 0, -1));
User.FastWalking = true;
return true;
}
else
{
return false;
}
}
#endregion
#region :magic
case "magic":
{
Room Room = SilverwaveEnvironment.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
RoomUser User = Room.GetRoomUserManager().GetRoomUserByHabbo(Session.GetHabbo().Id);
if (Session.GetHabbo().jetpack == 1 || Session.GetHabbo().Rank > 5)
{
Session.GetHabbo().GetAvatarEffectsInventoryComponent().ApplyCustomEffect(int.Parse(23.ToString()));
Session.SendMessage(new ChatComposer(User.VirtualId, "* Warps green mist and feels quicker *", 0, User.LastBubble, -1));
User.TeleportEnabled = true;
return true;
}
else
{
return false;
}
}
#endregion
#region :kiss
case "kiss":
{
string target = Params[1];
Room Room = SilverwaveEnvironment.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
RoomUser User = Room.GetRoomUserManager().GetRoomUserByHabbo(Session.GetHabbo().Id);
Session.SendMessage(new ChatComposer(User.VirtualId, "* Kisses " + target + " on the lips*", 0, 0, -1));
return true;
}
#endregion
#region :sex
case "sex":
{
string target = Params[1];
Room Room = SilverwaveEnvironment.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
RoomUser User = Room.GetRoomUserManager().GetRoomUserByHabbo(Session.GetHabbo().Id);
Session.SendMessage(new ChatComposer(User.VirtualId, "*Starts fucking " + target + "*", 0, 0, -1));
return true;
}
#endregion
#region :bite
case "bite":
{
string target = Params[1];
Room Room = SilverwaveEnvironment.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
RoomUser User = Room.GetRoomUserManager().GetRoomUserByHabbo(Session.GetHabbo().Id);
Session.SendMessage(new ChatComposer(User.VirtualId, "*Bites " + target + " on the neck*", 0, 0, -1));
return true;
}
#endregion
#region :slap
case "slap":
{
string target = Params[1];
Room Room = SilverwaveEnvironment.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
RoomUser User = Room.GetRoomUserManager().GetRoomUserByHabbo(Session.GetHabbo().Id);
Session.SendMessage(new ChatComposer(User.VirtualId, "*Slaps " + target + " in the face*", 0, 0, -1));
return true;
}
#endregion
#region :rape
case "rape":
{
string target = Params[1];
Room Room = SilverwaveEnvironment.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
RoomUser User = Room.GetRoomUserManager().GetRoomUserByHabbo(Session.GetHabbo().Id);
Session.SendMessage(new ChatComposer(User.VirtualId, "*Starts fucking " + target + " by force*", 0, 0, -1));
return true;
}
#endregion
Well thats where your wrongI expected better from this. This literally looks like you have copied AstroRP's data over to Silverwave.
case "buycar":
{
if (Session.GetHabbo().car == 0 || Session.GetHabbo().Credits < 500)
{
Session.GetHabbo().Credits = Session.GetHabbo().Credits - 500;
Session.GetHabbo().UpdateCreditsBalance();
Session.GetHabbo().car = 1;
using (IQueryAdapter adapter = SilverwaveEnvironment.GetDatabaseManager().getQueryreactor())
{
uint id = Session.GetHabbo().Id;
adapter.runFastQuery("UPDATE users SET car=1 WHERE id="+id+ "");
}
Session.SendWhisper("You have succesfully purchased a car");
return true;
}
else if (Session.GetHabbo().car == 1 || Session.GetHabbo().Rank > 5)
{
Session.SendNotif("You already have a car");
return true;
}
else if (Session.GetHabbo().Credits > 499)
{
Session.SendNotif("You don't have enough money");
return true;
}
else if (Session.GetHabbo().CurrentRoom.Description.Contains("CARSHOP") == false)
{
Session.SendNotif("Sorry but you must be in a car shop to purchase a car.");
return true;
}
else
{
return false;
}
}
#region buycar <carname>
case "buycar":
{
Room room = Session.GetHabbo().CurrentRoom;
RoomUser roomuser = room.GetRoomUserManager().GetRoomUserByHabbo(Session.GetHabbo().Id);
if (room.RoomId == 18)
{
if (Session.GetHabbo().Car == 0) {
if (Params.Length > 0)
{
if (Params[1] is String)
{
if (Params[1].ToLower().Equals("skyblue"))
{
if (Session.GetHabbo().Credits < 300)
{
Session.SendMessage(new Plus.Communication.Packets.Outgoing.Rooms.Chat.ShoutComposer(roomuser.VirtualId, "You can't afford this car yet, check flarerp.com/car for a list of available models.", 0, 1));
return true;
}
room.SendMessage(new Plus.Communication.Packets.Outgoing.Rooms.Chat.ShoutComposer(roomuser.VirtualId, "*Buys a DatCarr Skyblue [-£300]", 0, 0));
Session.GetHabbo().Credits = Session.GetHabbo().Credits - 300;
Session.GetHabbo().Car = 21;
return true;
}
if (Params[1].ToLower().Equals("fireball"))
{
if (Session.GetHabbo().Credits < 400)
{
Session.SendMessage(new Plus.Communication.Packets.Outgoing.Rooms.Chat.ShoutComposer(roomuser.VirtualId, "You can't afford this car yet, check flarerp.com/car for a list of available models.", 0, 1));
return true;
}
room.SendMessage(new Plus.Communication.Packets.Outgoing.Rooms.Chat.ShoutComposer(roomuser.VirtualId, "*Buys a DatCarr Fireball [-£400]", 0, 0));
Session.GetHabbo().Credits = Session.GetHabbo().Credits - 400;
Session.GetHabbo().Car = 22;
return true;
}
if (Params[1].ToLower().Equals("doggi"))
{
if (Session.GetHabbo().Credits < 500)
{
Session.SendMessage(new Plus.Communication.Packets.Outgoing.Rooms.Chat.ShoutComposer(roomuser.VirtualId, "You can't afford this car yet, check flarerp.com/car for a list of available models.", 0, 1));
return true;
}
room.SendMessage(new Plus.Communication.Packets.Outgoing.Rooms.Chat.ShoutComposer(roomuser.VirtualId, "*Buys a DatCarr Doggi [-£500]", 0, 0));
Session.GetHabbo().Credits = Session.GetHabbo().Credits - 500;
Session.GetHabbo().Car = 48;
return true;
}
if (Params[1].ToLower().Equals("bunni"))
{
if (Session.GetHabbo().Credits < 500)
{
Session.SendMessage(new Plus.Communication.Packets.Outgoing.Rooms.Chat.ShoutComposer(roomuser.VirtualId, "You can't afford this car yet, check flarerp.com/car for a list of available models.", 0, 1));
return true;
}
room.SendMessage(new Plus.Communication.Packets.Outgoing.Rooms.Chat.ShoutComposer(roomuser.VirtualId, "*Buys a DatCarr Bunni [-£500]", 0, 0));
Session.GetHabbo().Credits = Session.GetHabbo().Credits - 500;
Session.GetHabbo().Car = 54;
return true;
}
if (Params[1].ToLower().Equals("beetle"))
{
if (Session.GetHabbo().Credits < 600)
{
Session.SendMessage(new Plus.Communication.Packets.Outgoing.Rooms.Chat.ShoutComposer(roomuser.VirtualId, "You can't afford this car yet, check flarerp.com/car for a list of available models.", 0, 1));
return true;
}
room.SendMessage(new Plus.Communication.Packets.Outgoing.Rooms.Chat.ShoutComposer(roomuser.VirtualId, "*Buys a DatCarr Beetle [-£600]", 0, 0));
Session.GetHabbo().Credits = Session.GetHabbo().Credits - 600;
Session.GetHabbo().Car = 69;
return true;
}
Session.SendMessage(new Plus.Communication.Packets.Outgoing.Rooms.Chat.ShoutComposer(roomuser.VirtualId, "This car is out of stock, or does not exist in the DatCarr product range, see flarerp.com/car for a list of available models.", 0, 1));
return true;
}
else
{
Session.SendMessage(new Plus.Communication.Packets.Outgoing.Rooms.Chat.ShoutComposer(roomuser.VirtualId, "Bad syntax, please use :buycar <carname>.", 0, 1));
return true;
}
}
} else
{
Session.SendMessage(new Plus.Communication.Packets.Outgoing.Rooms.Chat.ShoutComposer(roomuser.VirtualId, "Bad syntax, please use :buycar <carname>.", 0, 1));
return true;
}
}
else
{
Session.SendMessage(new Plus.Communication.Packets.Outgoing.Rooms.Chat.ShoutComposer(roomuser.VirtualId, "You need to be at the Auto Shack [18] to buy a car.", 0, 1));
}
return true;
}
#endregion
#region :buyphone
case "buyphone":
{
if (Session.GetHabbo().CurrentRoom.Description.Contains("TECHSTORE") || Session.GetHabbo().Credits < 150)
{
Session.GetHabbo().Credits = Session.GetHabbo().Credits - 150;
Session.GetHabbo().UpdateCreditsBalance();
Session.GetHabbo().phone = 1;
using (IQueryAdapter adapter = SilverwaveEnvironment.GetDatabaseManager().getQueryreactor())
{
uint id = Session.GetHabbo().Id;
adapter.runFastQuery("UPDATE users SET phone=1 WHERE id=" + id + "");
}
Session.SendWhisper("You have succesfully purchased a phone");
return true;
}
else if (Session.GetHabbo().phone == 1)
{
Session.SendNotif("You already have a phone");
return true;
}
else
{
return false;
}
}
#endregion
case "buyphone":
{
Room room = Session.GetHabbo().CurrentRoom;
RoomUser roomuser = room.GetRoomUserManager().GetRoomUserByHabbo(Session.GetHabbo().Id);
Session.SendMessage(new Plus.Communication.Packets.Outgoing.Rooms.Chat.ShoutComposer(roomuser.VirtualId, "Please ask Sally to sell you a phone by saying 'iPhone'.", 0, 1));
return true;
}
public static Thread Workoutlooper;
private Thread TaxiThread;
internal bool AlreadyTaxi;
internal int mHealth;
internal DateTime Cooldown;
internal int mWorking;
internal int mLearning;
internal int mGathering;
internal int mOfferPhone;
internal int mStunned;
internal int mTimer;
public static Thread WorkLooper;
public static Thread JailLooper;
public static Thread HospitalLooper;
public static Thread LearnLooper;
public static Thread WantedLooper;
public static Thread WorkouttLooper;
public bool isWorking = false;
public bool isJailed = false;
public bool isDead = false;
public bool isLearning = false;
public bool isWanted = false;
public bool isWorkingOut = false;
internal bool FastWalking = false;
internal uint CorpID;
internal int CorpRank;
internal int CorpRoom;
internal string oLook = "";
internal int mDead;
internal int mWanted;
internal int mWantedLVL;
internal int mJailed;
internal int mPhone;
internal int mRPTimer;
internal int mEnergy;
internal int mStrength;
internal int mBank;
internal int mIntel;
internal int mCar;
internal int mShotgun;
internal int health;
internal int phone;
internal int wanted;
internal int jobid;
internal int jobrank;
internal int work;
internal int xp;
internal int passport;
internal int jailed;
internal int car;
internal int jetpack;
internal int bank;
internal int magic;
internal int hover;
internal int smokes;
I know its against the rules on mentioning a rival forum but you need to look at Martin's guide on writing a good emulator on rage...Well thats where your wrong
for example:
PlusRPs :buycar command
Astro :buycar commandCode:case "buycar": { if (Session.GetHabbo().car == 0 || Session.GetHabbo().Credits < 500) { Session.GetHabbo().Credits = Session.GetHabbo().Credits - 500; Session.GetHabbo().UpdateCreditsBalance(); Session.GetHabbo().car = 1; using (IQueryAdapter adapter = SilverwaveEnvironment.GetDatabaseManager().getQueryreactor()) { uint id = Session.GetHabbo().Id; adapter.runFastQuery("UPDATE users SET car=1 WHERE id="+id+ ""); } Session.SendWhisper("You have succesfully purchased a car"); return true; } else if (Session.GetHabbo().car == 1 || Session.GetHabbo().Rank > 5) { Session.SendNotif("You already have a car"); return true; } else if (Session.GetHabbo().Credits > 499) { Session.SendNotif("You don't have enough money"); return true; } else if (Session.GetHabbo().CurrentRoom.Description.Contains("CARSHOP") == false) { Session.SendNotif("Sorry but you must be in a car shop to purchase a car."); return true; } else { return false; } }
PlusRPs :buyphone commandCode:#region buycar <carname> case "buycar": { Room room = Session.GetHabbo().CurrentRoom; RoomUser roomuser = room.GetRoomUserManager().GetRoomUserByHabbo(Session.GetHabbo().Id); if (room.RoomId == 18) { if (Session.GetHabbo().Car == 0) { if (Params.Length > 0) { if (Params[1] is String) { if (Params[1].ToLower().Equals("skyblue")) { if (Session.GetHabbo().Credits < 300) { Session.SendMessage(new Plus.Communication.Packets.Outgoing.Rooms.Chat.ShoutComposer(roomuser.VirtualId, "You can't afford this car yet, check flarerp.com/car for a list of available models.", 0, 1)); return true; } room.SendMessage(new Plus.Communication.Packets.Outgoing.Rooms.Chat.ShoutComposer(roomuser.VirtualId, "*Buys a DatCarr Skyblue [-£300]", 0, 0)); Session.GetHabbo().Credits = Session.GetHabbo().Credits - 300; Session.GetHabbo().Car = 21; return true; } if (Params[1].ToLower().Equals("fireball")) { if (Session.GetHabbo().Credits < 400) { Session.SendMessage(new Plus.Communication.Packets.Outgoing.Rooms.Chat.ShoutComposer(roomuser.VirtualId, "You can't afford this car yet, check flarerp.com/car for a list of available models.", 0, 1)); return true; } room.SendMessage(new Plus.Communication.Packets.Outgoing.Rooms.Chat.ShoutComposer(roomuser.VirtualId, "*Buys a DatCarr Fireball [-£400]", 0, 0)); Session.GetHabbo().Credits = Session.GetHabbo().Credits - 400; Session.GetHabbo().Car = 22; return true; } if (Params[1].ToLower().Equals("doggi")) { if (Session.GetHabbo().Credits < 500) { Session.SendMessage(new Plus.Communication.Packets.Outgoing.Rooms.Chat.ShoutComposer(roomuser.VirtualId, "You can't afford this car yet, check flarerp.com/car for a list of available models.", 0, 1)); return true; } room.SendMessage(new Plus.Communication.Packets.Outgoing.Rooms.Chat.ShoutComposer(roomuser.VirtualId, "*Buys a DatCarr Doggi [-£500]", 0, 0)); Session.GetHabbo().Credits = Session.GetHabbo().Credits - 500; Session.GetHabbo().Car = 48; return true; } if (Params[1].ToLower().Equals("bunni")) { if (Session.GetHabbo().Credits < 500) { Session.SendMessage(new Plus.Communication.Packets.Outgoing.Rooms.Chat.ShoutComposer(roomuser.VirtualId, "You can't afford this car yet, check flarerp.com/car for a list of available models.", 0, 1)); return true; } room.SendMessage(new Plus.Communication.Packets.Outgoing.Rooms.Chat.ShoutComposer(roomuser.VirtualId, "*Buys a DatCarr Bunni [-£500]", 0, 0)); Session.GetHabbo().Credits = Session.GetHabbo().Credits - 500; Session.GetHabbo().Car = 54; return true; } if (Params[1].ToLower().Equals("beetle")) { if (Session.GetHabbo().Credits < 600) { Session.SendMessage(new Plus.Communication.Packets.Outgoing.Rooms.Chat.ShoutComposer(roomuser.VirtualId, "You can't afford this car yet, check flarerp.com/car for a list of available models.", 0, 1)); return true; } room.SendMessage(new Plus.Communication.Packets.Outgoing.Rooms.Chat.ShoutComposer(roomuser.VirtualId, "*Buys a DatCarr Beetle [-£600]", 0, 0)); Session.GetHabbo().Credits = Session.GetHabbo().Credits - 600; Session.GetHabbo().Car = 69; return true; } Session.SendMessage(new Plus.Communication.Packets.Outgoing.Rooms.Chat.ShoutComposer(roomuser.VirtualId, "This car is out of stock, or does not exist in the DatCarr product range, see flarerp.com/car for a list of available models.", 0, 1)); return true; } else { Session.SendMessage(new Plus.Communication.Packets.Outgoing.Rooms.Chat.ShoutComposer(roomuser.VirtualId, "Bad syntax, please use :buycar <carname>.", 0, 1)); return true; } } } else { Session.SendMessage(new Plus.Communication.Packets.Outgoing.Rooms.Chat.ShoutComposer(roomuser.VirtualId, "Bad syntax, please use :buycar <carname>.", 0, 1)); return true; } } else { Session.SendMessage(new Plus.Communication.Packets.Outgoing.Rooms.Chat.ShoutComposer(roomuser.VirtualId, "You need to be at the Auto Shack [18] to buy a car.", 0, 1)); } return true; } #endregion
AstroRPs :buyphone commandCode:#region :buyphone case "buyphone": { if (Session.GetHabbo().CurrentRoom.Description.Contains("TECHSTORE") || Session.GetHabbo().Credits < 150) { Session.GetHabbo().Credits = Session.GetHabbo().Credits - 150; Session.GetHabbo().UpdateCreditsBalance(); Session.GetHabbo().phone = 1; using (IQueryAdapter adapter = SilverwaveEnvironment.GetDatabaseManager().getQueryreactor()) { uint id = Session.GetHabbo().Id; adapter.runFastQuery("UPDATE users SET phone=1 WHERE id=" + id + ""); } Session.SendWhisper("You have succesfully purchased a phone"); return true; } else if (Session.GetHabbo().phone == 1) { Session.SendNotif("You already have a phone"); return true; } else { return false; } } #endregion
Astro's Habbo.csCode:case "buyphone": { Room room = Session.GetHabbo().CurrentRoom; RoomUser roomuser = room.GetRoomUserManager().GetRoomUserByHabbo(Session.GetHabbo().Id); Session.SendMessage(new Plus.Communication.Packets.Outgoing.Rooms.Chat.ShoutComposer(roomuser.VirtualId, "Please ask Sally to sell you a phone by saying 'iPhone'.", 0, 1)); return true; }
PlusRPs habbo.csCode:public static Thread Workoutlooper; private Thread TaxiThread; internal bool AlreadyTaxi; internal int mHealth; internal DateTime Cooldown; internal int mWorking; internal int mLearning; internal int mGathering; internal int mOfferPhone; internal int mStunned; internal int mTimer; public static Thread WorkLooper; public static Thread JailLooper; public static Thread HospitalLooper; public static Thread LearnLooper; public static Thread WantedLooper; public static Thread WorkouttLooper; public bool isWorking = false; public bool isJailed = false; public bool isDead = false; public bool isLearning = false; public bool isWanted = false; public bool isWorkingOut = false; internal bool FastWalking = false; internal uint CorpID; internal int CorpRank; internal int CorpRoom; internal string oLook = ""; internal int mDead; internal int mWanted; internal int mWantedLVL; internal int mJailed; internal int mPhone; internal int mRPTimer; internal int mEnergy; internal int mStrength; internal int mBank; internal int mIntel; internal int mCar; internal int mShotgun;
Code:internal int health; internal int phone; internal int wanted; internal int jobid; internal int jobrank; internal int work; internal int xp; internal int passport; internal int jailed; internal int car; internal int jetpack; internal int bank; internal int magic; internal int hover; internal int smokes;
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I will make sure you get the source when im doneGo away Jaden and no I don't, I already know its Astro copy and paste.