[Dev] PlusRP [Plus Based] [Dev]

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TheRealMoonman

I eat babies
Sep 30, 2014
360
74
Plus_RP_Emulator.gif

Hey guys, you may have seen my past development post which i never really got to the end of which was reality so it wasn't really a objective in my development crap so, ive been recently working on a new project using Plus Emulator so i used plus emulator as a base to make a RP version, the development now is going great, im hoping to finish it by the end of next month depends on school and other things, i will keep you posted one a week on its development, here are some images and code snippets.

Things Needed to be done:
- Timers
- Commands
Development at 20%

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Code Snippets:
Code:
 int credits = (int)dRow["credits"];
            int health = (int)dRow["health"];
            int phone = (int)dRow["phone"];
            int wanted = (int)dRow["wanted"];
            int jobid = (int)dRow["jobid"];
            int jobrank = (int)dRow["jobrank"];
            int work = (int)dRow["work"];
            int xp = (int)dRow["xp"];
            int passport = (int)dRow["passport"];
            int jailed = (int)dRow["jailed"];
            int car = (int)dRow["car"];
Code:
 internal Habbo(UInt32 Id, string Username, string RealName,
            uint Rank, string Motto, string Look, string Gender, Int32 Credits, int health, int phone, int wanted, int jobid, int jobrank, int work, int xp, int passport, int jailed, int car,
            Int32 ActivityPoints, Double LastActivityPointsUpdate, bool Muted,
            UInt32 HomeRoom, Int32 Respect, Int32 DailyRespectPoints, Int32 DailyPetRespectPoints,
            bool MutantPenalty, bool HasFriendRequestsDisabled, uint currentQuestID, int currentQuestProgress,
            int achievementPoints, int LastOnline, bool AppearOffline, bool HideInRoom, bool VIP, double CreateDate,
            bool Online, bool isguide, bool Blockwhisper, int SCurrency, bool mysbox, int key, List<GroupUser> Groups, uint FavId, int LastChange)
        {
            this.Id = Id;
            this.Username = Username;
            this.RealName = RealName;
            if (Rank < 1)
                Rank = 1;
            this.Rank = Rank;
            this.Motto = Motto;
            this.Look = SilverwaveEnvironment.FilterFigure(Look.ToLower());
            this.VIP = VIP;
            this.SessionStart = SilverwaveEnvironment.GetUnixTimestamp();
            this.LastChange = LastChange;

            this.HasMysteryBox = mysbox;
            this.MysteryKeyColour = key;

            this.Gender = Gender.ToLower();
            this.Credits = Credits;
            this.ActivityPoints = ActivityPoints;
            this.BelCredits = SCurrency;
            this.AchievementPoints = achievementPoints;
            this.Muted = Muted;
            this.LoadingRoom = 0;
            this.health = health;
            this.phone = phone;
            this.wanted = wanted;
            this.jobid = jobid;
            this.jobrank = jobrank;
            this.work = work;
            this.xp = xp;
            this.passport = passport;
            this.jailed = jailed;
            this.car = car;
            this.CreateDate = CreateDate;
            this.LoadingChecksPassed = false;
            this.BannedPhraseCount = 0;
            this.FloodTime = 0;
            this.CurrentRoomId = 0;
            this.HomeRoom = HomeRoom;
            this.HideInRoom = HideInRoom;
            this.AppearOffline = AppearOffline;
            this.FavoriteRooms = new ArrayList();
            this.MutedUsers = new List<uint>();
            this.Tags = new List<string>();
            this.Achievements = new Dictionary<string, UserAchievement>();
            this.Relationships = new Dictionary<int, Relationship>();
            this.RatedRooms = new List<uint>();
            this.Respect = Respect;
            this.DailyRespectPoints = DailyRespectPoints;
            this.DailyPetRespectPoints = DailyPetRespectPoints;
            this.MutantPenalty = MutantPenalty;
            this.IsTeleporting = false;
            this.TeleporterId = 0;
            this.UsersRooms = new List<RoomData>();
            this.HasFriendRequestsDisabled = HasFriendRequestsDisabled;
            this.LastOnline = LastOnline;
            this.MysteryBoxId = 0;

            this.OnDuty = false;
            this.IsHelper = true;
            this.IsGuardian = true;

          

            this.LastQuestId = 0;
            this.CurrentQuestId = currentQuestID;
            this.CurrentQuestProgress = currentQuestProgress;
            this.IsHopping = false;
            this.DisableWhisper = Blockwhisper;
            if (SilverwaveEnvironment.GetGame().GetGroupManager().GetGroup(FavId) != null)
                this.FavouriteGroup = FavId;
            else
                this.FavouriteGroup = 0;
            this.UserGroups = Groups;
            if (this.DailyPetRespectPoints > 5)
                this.DailyPetRespectPoints = 5;
            if (this.DailyRespectPoints > 5)
                this.DailyRespectPoints = 5;
 
Last edited:

Jaden

not so active
Aug 24, 2014
886
263
... :/ nonono defining in habbo.cs is poor... id this an astro edit? mind if I give you a better base?
 

TheRealMoonman

I eat babies
Sep 30, 2014
360
74
Looks good for a new comer!
For commands, you can always shorten and clean up your statements!

Good luck.
Thank you for the feedback, i will give it a go im just caught up with guns and effects with certain actions :)
 
UPDATE: Gun's have been added
Guns
  • Glock
  • Shotgun
  • Sniper
  • 50cal
  • MP4
  • SMG
  • Rifle
Development is at 12%
At the moment im coding systems im not really sure what to put in but i have a few ideas
after that i will put in a little bit of crap to make it a little better with certain actions
 

RyanzRetros

Developer of ChakCMS
Jan 14, 2015
978
182
Need a sniper as well... But looks good, glad someone is trying this. Will it be sold, released, private?
 

GarettM

Posting Freak
Aug 5, 2010
833
136
It will be released as closed source and if somebody wants open they can contact me :D
Closed source is bad idea what if there is a bug you can't find or a way to possibly make the code better? Open source has its advantages the only advantage to closed source is if your selling it but if you sold this your retarded and habbo will sue the fuck out of you :p
 

TheRealMoonman

I eat babies
Sep 30, 2014
360
74
Closed source is bad idea what if there is a bug you can't find or a way to possibly make the code better? Open source has its advantages the only advantage to closed source is if your selling it but if you sold this your retarded and habbo will sue the fuck out of you :p
If somebody asked for the open source i would give it to them for free, i have no interest in money :D
 
Oct 11, 2014
1,071
256
Plus_RP_Emulator.gif

Hey guys, you may have seen my past development post which i never really got to the end of which was reality so it wasn't really a objective in my development crap so, ive been recently working on a new project using Plus Emulator so i used plus emulator as a base to make a RP version, the development now is going great, im hoping to finish it by the end of next month depends on school and other things, i will keep you posted one a week on its development, here are some images and code snippets.
r

Good luck :D
 

RyanzRetros

Developer of ChakCMS
Jan 14, 2015
978
182
@TraeRetros Not to be funny, but if you will give it open sourced, why not just provide an open and closed link as more people will download if they see it is straight away open sourced. Also, contact me as soon as it is released, as I would love to do a tutorial on this, as long as you don't mind (you could help if you wish).
 

TheRealMoonman

I eat babies
Sep 30, 2014
360
74
@TraeRetros Not to be funny, but if you will give it open sourced, why not just provide an open and closed link as more people will download if they see it is straight away open sourced. Also, contact me as soon as it is released, as I would love to do a tutorial on this, as long as you don't mind (you could help if you wish).
Yeah i have no problem with that :p
 
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