Adil
DevBest CEO
- May 28, 2011
- 1,276
- 714
This time, we have an enemy script!
It is probably poorly coded, lol
PHP:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
namespace ConsoleApplication1
{
class Enemies : Info
{
public void EnemyStatistic()
{
if (fight == 1)//rats status at cave moor
{
enemyattack = 0;
enemystrength = 4;
enemyhp = 10;
enemyname = "Rat";
enemymaxhp = 10;
}
if (fight == 2)//bandits status at cave moor
{
enemyattack = 1;
enemystrength = 5;
enemyhp = 15;
enemyname = "Bandit";
enemymaxhp = 15;
}
if (fight == 3)//guards status (at stone city)
{
enemyattack = 3;
enemystrength = 7;
enemyhp = 25;
enemyname = "Guard";
enemymaxhp = 25;
}
if (fight == 4)//goblin status at southeast warren
{
enemyattack = 0;
enemystrength = 5;
enemyhp = 10;
enemyname = "Goblin";
enemymaxhp = 10;
}
if (fight == 50)//man in cave moor status
{
enemyattack = 3;
enemystrength = 7;
enemyhp = 25;
enemyname = "Man";
enemymaxhp = 25;
}
if (fight == 51)//guard involved in assasination status
{
enemyattack = 5;
enemystrength = 10;
enemyhp = 35;
enemyname = "Guard";
enemymaxhp = 35;
}
}
public void EnemyHit()
{
Random hit = new Random();
n = hit.Next(enemyattack, enemystrength);
arm.Armorrating();
n = n - armordefence;
if (n < 0)
{
n = 0;
}
}
}
}