BetaJedi
New Member
- May 27, 2014
- 4
- 2
Hi,
I'm trying to add some custom effects to my hotel anywhere in the enable 900-999 range to avoid future conflicts. Namely, I am doing recolours of the lightsaber enable (AKA LightTorch.swf), but I can't seem to work out how it all works together or am missing a key step.
I've made my SWF files and tested they work by replacing the current LightTorch.swf with my new ones renamed, and they seem fine. But, when I try to add them in as a separate enable I run in to problems. So far I have tried:
I can't help but feel I'm missing an important step as dumping the SWF file in to the production release folder and changing those two files doesn't seem to do very much.
Any guides for idiots or steps I've missed?
Cheers
I'm trying to add some custom effects to my hotel anywhere in the enable 900-999 range to avoid future conflicts. Namely, I am doing recolours of the lightsaber enable (AKA LightTorch.swf), but I can't seem to work out how it all works together or am missing a key step.
I've made my SWF files and tested they work by replacing the current LightTorch.swf with my new ones renamed, and they seem fine. But, when I try to add them in as a separate enable I run in to problems. So far I have tried:
- Customising the LightTorch.swf and recompiling it under a new name (DarkyTorch.swf) and putting this in the production folder.
- Opening HabboAvatarActions.xml and putting in a new line of code with the correct ID - in this case:
Code:
<type id="990" animated="true" prevents="usei,cri" />
- Opening effectmap.xml and putting a line in for the new enable - in this case:
Code:
<effect id="990" lib="DarkyTorch" type="fx" revision="62459"/>
- Clearing cache and reloading the client and emulator multiple times.
I can't help but feel I'm missing an important step as dumping the SWF file in to the production release folder and changing those two files doesn't seem to do very much.
Any guides for idiots or steps I've missed?
Cheers