Revolution Emulator [C#, R63B, Encryption Cracked, DAO, Fluent NHibernate, Lua Plugin, Mono]

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emonemo1234

Member
Feb 9, 2012
221
26
Aww, your not going to be the first R63B anymore :confused:
Theres another EMU that is mostly complete that is R63B :L
 

Zak

Posting Freak
Mar 12, 2011
847
453
I can CONFIRM expect Lemon,Privileges Emu, Imad etc. That Rev will be the FIRST OPEN SOURCE emulator WITH a FULLY WORKING SSO.
 

Adil

DevBest CEO
May 28, 2011
1,276
714
, I don't think your byte to hex methods are needed, spoke to Dom about the rc4 and he said he didn't have any of those methods in there. I could be wrong though (not sure what you use it for)
Good luck anyway, following the progres on git :)
 

Zak

Posting Freak
Mar 12, 2011
847
453
Did a test, of UserData

Code:
   public void Invoke(Session session, ClientMessageHandling clientMessage)
        {
            // InitData
            var message = new ServerMessageHandling(505);

            // [0][0][0]z[1]ù[0]~à[9][0][7]

            /*
             * zakriya
             * 
             * 
             * Username
             * 
             */

             message.WriteString("zakriya");

            /*
             * [0]4
             * 
             * 52
             * 
             */

            message.WriteInt(52);

            /*
             * hr-165-31.hd-180-1.ch-3110-64-65.lg-280-64.sh-290-62
             * 
             * Figure
             * 
             */

            message.WriteString("hr-165-31.hd-180-1.ch-3110-64-65.lg-280-64.sh-290-62");

            /*
             * [0][1]
             * 
             * 1?
             * 
             */

            message.WriteInt(1);

            /*
             * M
             * 
             * Gender
             * 
             */

            message.WriteString("M");

            /*
             * [0][3]
             * 
             * 3?
             * 
             */

            message.WriteInt(3);

            /*
             * Facebook name in Caps?
             * 
             * ZAK
             * 
             */

            message.WriteString("ZAK");

            /*
             * [0][8]
             * 
             * 8?
             * 
             */
            message.WriteInt(8);

            /*
             * Facebook Name
             * 
             * Zak Amir
             */
            
            message.WriteString("Zak Amir");

            /*
             * [0][0][0][0][8][0][0][0][3][0][0][0][3][1][0]
             * [INT] > [2048]: [0][0][8]ࠀ       
             * [INT] > [768]: [0][0][3]̀ 
             * [INT] > [769]: [0][0][3]́
             */

            message.WriteInt(2048);

            message.WriteInt(768);

            message.WriteInt(769);

            /*
             * Last Visit
             * 
             * 31-03-2012 08:21:36
             * 
             */

            message.WriteString("31-03-2012 08:21:36");
        }

Looks fine, gonna test.
 

Zak

Posting Freak
Mar 12, 2011
847
453
Until i have written a fully functional header updater.

Best way to get into game is to Packet Log pretty much everything.

1 person is not good for this. So i'm asking if anyone could help me packet log the current revision to get in as much logs as we can.

Already committed some logs. We'll possibly wait for the newest revision.
 
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