Txc
Member
- Jan 26, 2017
- 84
- 45
I was almost convinced that this was specifically my emulator that did this, so I was trying to figure out if I had to recode the way plusemu handled room saving or it was just a simple database edit. Then the glitch happened on a new emulator I've been working on and I was wondering if anyone had this issue before and what they did to fix it. The glitch occurs when rooms are unloaded and loaded back in, and when I shut down the emulator (the proper way using the command). Any help or direction would be much appreciated.