LeChris
https://habbo.codes/
Hey,
This is my custom SWF pack for Arcturus with a completely redone folder structure to help make it seem more organized on my end. You can easily change this to work for Plus by changing the habbo.swf on /gamedata
Client File Base
This is my custom SWF pack for Arcturus with a completely redone folder structure to help make it seem more organized on my end. You can easily change this to work for Plus by changing the habbo.swf on /gamedata
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Client File Base
Code:
<!DOCTYPE html>
<html lang="en">
<head>
<title><%= website.name %> - Client </title>
<script type="text/javascript" src="/js/swfobject.js"></script>
<link type="text/css" href="/css/app.css" rel="stylesheet">
<link type="text/css" href="/css/client.css" rel="stylesheet">
<script type="text/javascript">
var flashvars =
{
"connection.info.host" : "<%= website.emu_ip %>",
"connection.info.port" : "<%= website.emu_port %>",
"url.prefix" : "<%= website.link %>",
"site.url" : "<%= website.link %>",
"client.reload.url" : "<%= website.link %>/me",
"client.fatal.error.url" : "<%= website.link %>/client",
"client.connection.failed.url" : "<%= website.link %>/me",
"external.variables.txt" : "<%= website.swf_base %>/gamedata/variables.txt",
"external.texts.txt" : "<%= website.swf_base %>/gamedata/texts.txt",
"productdata.load.url" : "<%= website.swf_base %>/gamedata/productdata.txt",
"furnidata.load.url" : "<%= website.swf_base %>/gamedata/furnidata.xml",
"external.figurepartlist.txt" : "<%= website.swf_base %>/gamedata/figuredata.xml",
"external.override.texts.txt" : "<%= website.swf_base %>/gamedata/override/texts.txt",
"external.override.variables.txt" : "<%= website.swf_base %>/gamedata/override/variables.txt",
"external.figurepartlist.txt" : "<%= website.swf_base %>/gamedata/figuredata.xml",
"client.starting.revolving" : "Happy New Years",
"use.sso.ticket" : "1",
"sso.ticket" : "<%= sso %>",
"processlog.enabled" : "0",
"flash.client.url" : "<%= website.swf_base %>/other/game/",
"flash.client.origin" : "popup",
"client.allow.cross.domain" : "1",
"client.notify.cross.domain" : "0",
};
var params =
{
"base" : "<%= website.swf_base %>/other/game/",
"allowScriptAccess" : "always",
"menu" : "false"
};
swfobject.embedSWF("<%= website.swf_base %>/gamedata/habbo.swf", "client", "100%", "100%", "10.0.0", "", flashvars, params, null);
</script>
</head>
<body>
<div id="client">
<habbo-client-error>
<div class="client-error">
<h1 class="client-error__title">YOU NEED TO USE FLASH TO PLAY HABBO!</h1>
<p translate="CLIENT_ERROR_FLASH">If you're using a computer, you need to <a href="http://www.adobe.com/go/getflashplayer" target="_blank">allow, install or update Flash</a> to play Habbo. Please <a href="http://www.adobe.com/go/getflashplayer" target="_blank">CLICK HERE</a> to
use Flash! NOTE: if you block Flash, you will need to go to your browser's settings to unblock it in order to play Habbo.</p>
<div class="client-error__downloads"><a ng-href="http://www.adobe.com/go/getflashplayer" target="_blank" rel="noopener noreferrer" class="client-error__flash" href="http://www.adobe.com/go/getflashplayer"></a></div>
</div>
</habbo-client-error>
</div>
</body>
</html>