treebeard
Member
- Jan 16, 2018
- 317
- 173
Helllo all!
Time for my bi-daily noob question
I'm taking a whirl at updating packet headers and structures; I have only just started at trying this for my first time (be easy on me).
I figured I'd start with the client packets first since from my understanding it is much easier to do.
I started with this packet in my original Habbo.swf
After looking in my newer Habbo.swf, I have found the packet there too and identified it as
So my question is, when updating the packets in the actual emulator source do you just change _SafeStr_2928 to _SafeStr_2932?
I apologize if this is something blatantly obvious but as I've said, this is my first time doing this and I just want to be sure I'm learning this correctly. I don't see many people post threads about this so I'm assuming most who end up here don't even go this far
As always, I appreciate your time, help, and feedback. Thanks!
ignore this post, I reported it so it can get taken down.
I now understand that only the [4000] would get changed and that this one is not changed in the newer production. After I typed out the thread and re-read it I realized what I'm supposed to be doing.
Time for my bi-daily noob question
I'm taking a whirl at updating packet headers and structures; I have only just started at trying this for my first time (be easy on me).
I figured I'd start with the client packets first since from my understanding it is much easier to do.
I started with this packet in my original Habbo.swf
_SafeStr_16458[4000] = _SafeStr_2928;
After looking in my newer Habbo.swf, I have found the packet there too and identified it as
_SafeStr_22923[4000] = _SafeStr_2932;
So my question is, when updating the packets in the actual emulator source do you just change _SafeStr_2928 to _SafeStr_2932?
I apologize if this is something blatantly obvious but as I've said, this is my first time doing this and I just want to be sure I'm learning this correctly. I don't see many people post threads about this so I'm assuming most who end up here don't even go this far
As always, I appreciate your time, help, and feedback. Thanks!
ignore this post, I reported it so it can get taken down.
I now understand that only the [4000] would get changed and that this one is not changed in the newer production. After I typed out the thread and re-read it I realized what I'm supposed to be doing.