J0E
200% Nigga C# ✔
- Jul 27, 2013
- 40
- 10
So... What is it?
Project Lumisota is a project started on the 13/03/15, the projects aims are to create an innovative and original Roleplay emulator and CMS, one that is not like any other, but written in beautiful formatted code, easy to set up, easy to run; whilst being packed full of features(*); meaning it will be one of the most advanced emulators and CMS' currently out there (RP Wise of-course)
Lumisota will be updated regularly, and when said has been done; revisions of the emulator and CMS(**) will be released.
Of-course this will be given out obfuscated and closed source to begin with, but when the project is fully complete, I shall release this full source and CMS along with all features
* Features will be limited to my imagination
** CMS will be basic when released, along with complete database, database will be updated to fit new revisions
So far...
REVISION NOTES
> 28/03/15
- Commands will be coded then I will release first development revision!
Thread will be updated soon with much more information...
Project Lumisota is a project started on the 13/03/15, the projects aims are to create an innovative and original Roleplay emulator and CMS, one that is not like any other, but written in beautiful formatted code, easy to set up, easy to run; whilst being packed full of features(*); meaning it will be one of the most advanced emulators and CMS' currently out there (RP Wise of-course)
Lumisota will be updated regularly, and when said has been done; revisions of the emulator and CMS(**) will be released.
Of-course this will be given out obfuscated and closed source to begin with, but when the project is fully complete, I shall release this full source and CMS along with all features
* Features will be limited to my imagination
** CMS will be basic when released, along with complete database, database will be updated to fit new revisions
So far...
- RP Class for players implemented
- RP information is now saved on client disconnect.
- Hitting coded (nothing exciting...)
- Transported to hospital when dead
- Timers have been coded... 10 ticks = 60 seconds
- Allowed 'x' to be used to repeat last command
- Leveling system complete
- Users can now evade the police by hiding for a set amount of time!
- Corp classes have been coded and will shortly be followed by corp commands!
- Working and corp classes 100% complete.
-
-
- RP information is now saved on client disconnect.
- Hitting coded (nothing exciting...)
- Transported to hospital when dead
- Timers have been coded... 10 ticks = 60 seconds
- Allowed 'x' to be used to repeat last command
- Leveling system complete
- Users can now evade the police by hiding for a set amount of time!
- Corp classes have been coded and will shortly be followed by corp commands!
- Working and corp classes 100% complete.
-
-
- Node JS
- Bot AI
- Cars
- Mobile phone UI (Special feature )
- Homeless bots (Beg users for money and start fights)
- Citizen bots (Calm temperament, walks around the city or drives)
- Reply to thread with more ideas please !
- Bot AI
- Cars
- Mobile phone UI (Special feature )
- Homeless bots (Beg users for money and start fights)
- Citizen bots (Calm temperament, walks around the city or drives)
- Reply to thread with more ideas please !
REVISION NOTES
> 28/03/15
- Commands will be coded then I will release first development revision!
Thread will be updated soon with much more information...
Last edited: