Hi guys,
I'm having some trouble with the R3 development build (I'm switching from R2 to DEV build R3). I can't get into any of my rooms now (nor newly made rooms). Maybe it's something with my computer configuration instead of a bug of the emulator/database itself?
@Sledmore Did you changed some things on room loading after R2? Or what could it be..
Anyway, I hope someone can help me with this
Thanks in advance,
Steve
I'm having some trouble with the R3 development build (I'm switching from R2 to DEV build R3). I can't get into any of my rooms now (nor newly made rooms). Maybe it's something with my computer configuration instead of a bug of the emulator/database itself?
@Sledmore Did you changed some things on room loading after R2? Or what could it be..
Anyway, I hope someone can help me with this
Thanks in advance,
Steve
Code:
17:57:31 - [ERROR] Exception:
System.NullReferenceException: De objectverwijzing is niet op een exemplaar van een object ingesteld.
bij Plus.HabboHotel.Rooms.DynamicRoomModel..ctor(RoomModel model) in C:\Users\plus\Desktop\PlusEMU Development R3\HabboHotel\Rooms\DynamicRoomModel.cs:regel 25
bij Plus.HabboHotel.Rooms.Gamemap..ctor(Room room) in C:\Users\plus\Desktop\PlusEMU Development R3\HabboHotel\Rooms\GameMap.cs:regel 32
bij Plus.HabboHotel.Rooms.Room..ctor(RoomData data) in C:\Users\plus\Desktop\PlusEMU Development R3\HabboHotel\Rooms\Room.cs:regel 93
bij Plus.HabboHotel.Rooms.RoomManager.TryLoadRoom(Int32 roomId, Room& instance) in C:\Users\plus\Desktop\PlusEMU Development R3\HabboHotel\Rooms\RoomManager.cs:regel 118
bij Plus.HabboHotel.Users.Habbo.PrepareRoom(Int32 Id, String Password) in C:\Users\plus\Desktop\PlusEMU Development R3\HabboHotel\Users\Habbo.cs:regel 1171
bij Plus.Communication.Packets.Incoming.Rooms.Connection.OpenFlatConnectionEvent.Parse(GameClient Session, ClientPacket Packet) in C:\Users\plus\Desktop\PlusEMU Development R3\Communication\Packets\Incoming\Rooms\Connection\OpenFlatConnectionEvent.cs:regel 18
bij Plus.Communication.Packets.PacketManager.TryExecutePacket(GameClient Session, ClientPacket Packet) in C:\Users\plus\Desktop\PlusEMU Development R3\Communication\Packets\PacketManager.cs:regel 158
bij Plus.HabboHotel.GameClients.GameClient.parser_onNewPacket(ClientPacket Message) in C:\Users\plus\Desktop\PlusEMU Development R3\HabboHotel\GameClients\GameClient.cs:regel 65