Zodiak
recovering crack addict
- Nov 18, 2011
- 453
- 417
Short and sweet, not sure how many people actually still use the Habbo section of this forum, but I'm developing a roleplay since I've not seen many in some time and it's been a while since I've done any project in relation to Habbo. It's still in the very early stages. I've not even thought of an actual name yet, so I defaulted to HabLife, but that's subject to change. I'm not sure how long this will take but I'm hoping for a closed or open beta soon. All ideas and feedback would be appreciated.
I'm surprised that not many roleplays have popped up since flash died and nitro is now a thing, you're so much more free to add custom features with nitro and actually implement them in without an external websocket connection, though adding in packets is more work it's worth it in the long run IMO.
Progression will be posted to my discord (when I don't forget to post):
I'll try to update this thread as much as possible but will probably forget.
Will be looking for room builders, graphics artists and moderation eventually.
What's done:
Edited the nitro renderer to handle my packets differently.
Setup my own UI system, though I'll probably change and recode this a lot as development continues.
Packets for a taxi navigator / map.
Livefeed structure setup, emu just sends a packet with a name and an enum for the client to sort through for livefeed item types.
Selecting other users shows their current health/energy.
Hitting, though this will be worked on.
Taxi'ing.
Whats left to do:
A lot.
I'm surprised that not many roleplays have popped up since flash died and nitro is now a thing, you're so much more free to add custom features with nitro and actually implement them in without an external websocket connection, though adding in packets is more work it's worth it in the long run IMO.
Progression will be posted to my discord (when I don't forget to post):
You must be registered for see links
I'll try to update this thread as much as possible but will probably forget.
Will be looking for room builders, graphics artists and moderation eventually.
What's done:
Edited the nitro renderer to handle my packets differently.
Setup my own UI system, though I'll probably change and recode this a lot as development continues.
Packets for a taxi navigator / map.
Livefeed structure setup, emu just sends a packet with a name and an enum for the client to sort through for livefeed item types.
Selecting other users shows their current health/energy.
Hitting, though this will be worked on.
Taxi'ing.
Whats left to do:
A lot.
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