Emulator Disconnects Everyone Who Is Trying To Connect

passpass

Member
Oct 6, 2011
64
13
Hi, I Have a small issue my emulator keeps disconnecting everyone who logs into client and yes the emu does work it just stopped working for no reason. Like I connect it gets you in the client then makes you disconnect about 1-2 seconds after and on the emulator it says Connection Dropped (0) IP NUMBER HERE then it says Exception Saved can someone help me?
 

passpass

Member
Oct 6, 2011
64
13
Code:
User DC: System.NullReferenceException: Object reference not set to an instance of an object.
  at ..(x89adc77c0a5647d3 )
  at ..()
  at .    .()
  at .    .(
)
  at ..(Byte[]& )
 
User DC: System.NullReferenceException: Object reference not set to an instance of an object.
  at ..(x89adc77c0a5647d3 )
  at ..()
  at .    .()
  at .    .(
)
  at ..(Byte[]& )
 
User DC: System.NullReferenceException: Object reference not set to an instance of an object.
  at ..(x89adc77c0a5647d3 )
  at ..()
  at .    .()
  at .    .(
)
  at ..(Byte[]& )
 
User DC: System.NullReferenceException: Object reference not set to an instance of an object.
  at ..(x89adc77c0a5647d3 )
  at ..()
  at .    .()
  at .    .(
)
  at ..(Byte[]& )
 
User DC: System.NullReferenceException: Object reference not set to an instance of an object.
  at ..(x89adc77c0a5647d3 )
  at ..()
  at .    .()
  at .    .(
)
  at ..(Byte[]& )
 
User DC: System.NullReferenceException: Object reference not set to an instance of an object.
  at ..(x89adc77c0a5647d3 )
  at ..()
  at .    .()
  at .    .(
)
  at ..(Byte[]& )
 
User DC: System.NullReferenceException: Object reference not set to an instance of an object.
  at ..(x89adc77c0a5647d3 )
  at ..()
  at .    .()
  at .    .(
)
  at ..(Byte[]& )
loads more of them and heres the emu full pic but i have taken out the background.
 

Attachments

  • the emu.png
    the emu.png
    17.9 KB · Views: 10

Gajeel

Well-Known Member
Oct 4, 2011
2,411
413
Code:
User DC: System.NullReferenceException: Object reference not set to an instance of an object.
  at ..(x89adc77c0a5647d3 )
  at ..()
  at .    .()
  at .    .(
)
  at ..(Byte[]& )
 
User DC: System.NullReferenceException: Object reference not set to an instance of an object.
  at ..(x89adc77c0a5647d3 )
  at ..()
  at .    .()
  at .    .(
)
  at ..(Byte[]& )
 
User DC: System.NullReferenceException: Object reference not set to an instance of an object.
  at ..(x89adc77c0a5647d3 )
  at ..()
  at .    .()
  at .    .(
)
  at ..(Byte[]& )
 
User DC: System.NullReferenceException: Object reference not set to an instance of an object.
  at ..(x89adc77c0a5647d3 )
  at ..()
  at .    .()
  at .    .(
)
  at ..(Byte[]& )
 
User DC: System.NullReferenceException: Object reference not set to an instance of an object.
  at ..(x89adc77c0a5647d3 )
  at ..()
  at .    .()
  at .    .(
)
  at ..(Byte[]& )
 
User DC: System.NullReferenceException: Object reference not set to an instance of an object.
  at ..(x89adc77c0a5647d3 )
  at ..()
  at .    .()
  at .    .(
)
  at ..(Byte[]& )
 
User DC: System.NullReferenceException: Object reference not set to an instance of an object.
  at ..(x89adc77c0a5647d3 )
  at ..()
  at .    .()
  at .    .(
)
  at ..(Byte[]& )
loads more of them and heres the emu full pic but i have taken out the background.
Scroll it up (up to the top) to make sure, and yeah, Daniel's using cracked.
 

Users who are viewing this thread

Top