Client Stuck? [Plus]

deathly

shit happens
May 3, 2015
36
6
Hi,
I've got my Plus EMU loading and running on my computer and have proper swfs. My client is still stuck at 76% though, I've edited external_variables, client.php & emu config. Can you tell the error?
Emu Loading:
Client.php
Code:
<!DOCTYPE html>
<html lang="en">
    <head>
        <link rel="shortcut icon" href="{url}/app/tpl/skins/{skin}/images/favicon.ico" type="image/vnd.microsoft.icon"/>
        <meta http-equiv="content-type" content="text/html; charset=utf-8">
        <title>{hotelName} Hotel - {hotelDesc}</title>
       
        <link rel="stylesheet" href="{url}/app/tpl/skins/Habbo/styles/client.css" type="text/css">
       
        <script type="text/javascript" src="{url}/app/tpl/skins/Habbo/js/swfobject.js"></script>
        <script type="text/javascript">
            var BaseUrl = "{url}/swf/gordon/PRODUCTION-201602082203-712976078/";
            var flashvars =
            {
                "client.allow.cross.domain" : "1",
                "client.notify.cross.domain" : "0",               
                "connection.info.host" : "127.0.0.1",
                "connection.info.port" : "30000",
                "site.url" : "{url}",
                "url.prefix" : "{url}",
                "client.reload.url" : "{url}/client",
                "client.fatal.error.url" : "{url}/disconnected",
                "client.connection.failed.url" : "{url}/disconnected",
                "external.variables.txt" : "{url}/swf/gamedata/external_variables.txt",
                "external.texts.txt" : "{url}/swf/gamedata/external_flash_texts.txt",
                "external.override.texts.txt" : "{url}/swf/gamedata/override/external_flash_override_texts.txt",
                "external.override.variables.txt" : "{url}/swf/gamedata/override/external_override_variables.txt",
                "external.figurepartlist.txt" : "{url}/swf/gamedata/figuredata.xml",   
                "productdata.load.url" : "{url}/swf/gamedata/productdata.txt",
                "furnidata.load.url" : "{url}/swf/gamedata/furnidata.xml",
                "use.sso.ticket" : "1",
                "sso.ticket" : "{sso}",
                "client.starting" : "Please wait! {hotelName} is starting up.",               
                "processlog.enabled" : "0",
                "flash.client.url" : BaseUrl,
                "client.starting.revolving" : "Welcome to {hotelname}!/{hotelname} is Loading... please wait./{hotelname} is currently hiring!/{hotelname} welcomes you!/{hotelname} has a great community!/{hotelname} is loading.../I like your t-shirt./Look left. Look right. Blink twice. Ta da!/It\'s not you, it\'s me./Shhh! I\'m trying to think here./Loading The {hotelname} universe.",
                "flash.client.origin" : "popup"           
            };
            var params =
            {
                "base" : BaseUrl + "/",
                "allowScriptAccess" : "always",
                "menu" : "false"               
            };
            swfobject.embedSWF("{url}/swf/gordon/PRODUCTION-201602082203-712976078/Habbo.swf", "client", "100%", "100%", "10.0.0", "{url}/swf/gordon/PRODUCTION-201602082203-712976078/expressInstall.swf", flashvars, params, null);
        </script>
    </head>
   
    <body>
        <div id="client"></div>
    </body>
   
</html>

Config.ini
Code:
## uberEmulator System Configuration File
## Must be edited for the server to work

## MySQL Configuration
db.hostname=localhost
db.port=3306
db.username=root
db.password=abc123
db.name=hotel

## MySQL pooling setup (controls amount of connections)
db.pool.minsize=10
db.pool.maxsize=250

## Game TCP/IP Configuration
game.tcp.bindip=localhost
game.tcp.port=30000
game.tcp.conlimit=100000
game.tcp.conperip=200
game.tcp.enablenagles=true

## MUS TCP/IP Configuration
mus.tcp.bindip=localhost
mus.tcp.port=3000
mus.tcp.allowedaddr=localhost;127.0.0.1

## Client configuration
client.ping.enabled=1
client.ping.interval=20000
client.maxrequests=300
 

Pinkman

Posting Freak
Jul 27, 2016
814
193
Erm. On your emu its connected with localhost with your client its connected with 127.0.0.1 This may be the error OR give us the codes to your external_variables
 

Pinkman

Posting Freak
Jul 27, 2016
814
193
Not sure if you can read my actual comment. I already tried helping him but Glenn already done it for him. He requested it for close and yet you two idiots still ask him for screenshots and errors..
 

Pinkman

Posting Freak
Jul 27, 2016
814
193
Not sure if you can read my actual comment. I already tried helping him but Glenn already done it for him. He requested it for close and yet you two idiots still ask him for screenshots and errors..
Actually, my fault Shawn was meant to aim it at Nathan. Didnt read your post clearly. The moment I saw "Explain the error" I instantly thought you were still trying to help. My bad.
 

Users who are viewing this thread

Top