Client Stuck? [Plus]

deathly

shit happens
May 3, 2015
36
6
Hi,
I've got my Plus EMU loading and running on my computer and have proper swfs. My client is still stuck at 76% though, I've edited external_variables, client.php & emu config. Can you tell the error?
Emu Loading:
Client.php
Code:
<!DOCTYPE html>
<html lang="en">
    <head>
        <link rel="shortcut icon" href="{url}/app/tpl/skins/{skin}/images/favicon.ico" type="image/vnd.microsoft.icon"/>
        <meta http-equiv="content-type" content="text/html; charset=utf-8">
        <title>{hotelName} Hotel - {hotelDesc}</title>
       
        <link rel="stylesheet" href="{url}/app/tpl/skins/Habbo/styles/client.css" type="text/css">
       
        <script type="text/javascript" src="{url}/app/tpl/skins/Habbo/js/swfobject.js"></script>
        <script type="text/javascript">
            var BaseUrl = "{url}/swf/gordon/PRODUCTION-201602082203-712976078/";
            var flashvars =
            {
                "client.allow.cross.domain" : "1",
                "client.notify.cross.domain" : "0",               
                "connection.info.host" : "127.0.0.1",
                "connection.info.port" : "30000",
                "site.url" : "{url}",
                "url.prefix" : "{url}",
                "client.reload.url" : "{url}/client",
                "client.fatal.error.url" : "{url}/disconnected",
                "client.connection.failed.url" : "{url}/disconnected",
                "external.variables.txt" : "{url}/swf/gamedata/external_variables.txt",
                "external.texts.txt" : "{url}/swf/gamedata/external_flash_texts.txt",
                "external.override.texts.txt" : "{url}/swf/gamedata/override/external_flash_override_texts.txt",
                "external.override.variables.txt" : "{url}/swf/gamedata/override/external_override_variables.txt",
                "external.figurepartlist.txt" : "{url}/swf/gamedata/figuredata.xml",   
                "productdata.load.url" : "{url}/swf/gamedata/productdata.txt",
                "furnidata.load.url" : "{url}/swf/gamedata/furnidata.xml",
                "use.sso.ticket" : "1",
                "sso.ticket" : "{sso}",
                "client.starting" : "Please wait! {hotelName} is starting up.",               
                "processlog.enabled" : "0",
                "flash.client.url" : BaseUrl,
                "client.starting.revolving" : "Welcome to {hotelname}!/{hotelname} is Loading... please wait./{hotelname} is currently hiring!/{hotelname} welcomes you!/{hotelname} has a great community!/{hotelname} is loading.../I like your t-shirt./Look left. Look right. Blink twice. Ta da!/It\'s not you, it\'s me./Shhh! I\'m trying to think here./Loading The {hotelname} universe.",
                "flash.client.origin" : "popup"           
            };
            var params =
            {
                "base" : BaseUrl + "/",
                "allowScriptAccess" : "always",
                "menu" : "false"               
            };
            swfobject.embedSWF("{url}/swf/gordon/PRODUCTION-201602082203-712976078/Habbo.swf", "client", "100%", "100%", "10.0.0", "{url}/swf/gordon/PRODUCTION-201602082203-712976078/expressInstall.swf", flashvars, params, null);
        </script>
    </head>
   
    <body>
        <div id="client"></div>
    </body>
   
</html>

Config.ini
Code:
## uberEmulator System Configuration File
## Must be edited for the server to work

## MySQL Configuration
db.hostname=localhost
db.port=3306
db.username=root
db.password=abc123
db.name=hotel

## MySQL pooling setup (controls amount of connections)
db.pool.minsize=10
db.pool.maxsize=250

## Game TCP/IP Configuration
game.tcp.bindip=localhost
game.tcp.port=30000
game.tcp.conlimit=100000
game.tcp.conperip=200
game.tcp.enablenagles=true

## MUS TCP/IP Configuration
mus.tcp.bindip=localhost
mus.tcp.port=3000
mus.tcp.allowedaddr=localhost;127.0.0.1

## Client configuration
client.ping.enabled=1
client.ping.interval=20000
client.maxrequests=300
 

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