Sorry, I forgot to write on this forum as well..
v1.19 has now been released.
Changelog
- Some public room furniture is glitched (Pizzaria, Picnic Fields, Oasis Bar etc)
- Swim status not applying after going back into water on Wobble Squabble if you don't have tickets
- Lido and Rooftop...
Thanks @Cheeky68! I feel bad I forgot to post on the thread about the new update.
Kepler has been released for v1.18, contains v15 support which is mainly the jukebox and Trax machine playlists! But also bugs have been fixed and some functionality has changed, read the changelog below...
Aaron is a user called Sojobo who created Phoenix and has no talent, as he ripped off open source work.
The holodb.txt is from Holograph servers used for the development of Kepler.
Alright, it's not configurable yet, by the way. I was just saying that it's possible for me to make it configurable.
Thanks Sledmore! I noticed there wasn't any decent Shockwave servers so I'm trying to revive the community. :)
Small hotfix to address hitting from far away distance in Wobble Squabble, ticket checking for both players in Wobble Squabble and also using latest SQL in release, no migration is necessary, unless you're using an older version (if you're running v1.16 then use the v1.17 migration)...
Okay so the next update ended up being far more larger than I expected, at first it was to fix the voting system so that room rating votes expire after a month, and then I noticed a part of the gift system was broken, and then I noticed there was some issues with the catalogue and other items...
Hey guys, just did a small update to Kepler since it was never fully "finished" - only in a workable hotel state pretty much. Here's my changelog below which should make the server more enjoyable to use.
Changelog
- Club gifts added (default is one gift per month).
- Club clothes added (user...
Okay, libsodium.dll is a C++ library for password hashing and it seems like your operating system is out of date or doesn't have the right libraries.
Can you install this and then run the server: https://www.microsoft.com/en-au/download/details.aspx?id=48145
And if that doesn't work, check for...
It's obviously to do with the database server then if it fails on those two packets, because both of them query the server.
The only reason I can see why the connection is being killed is if an error is raised but for some reason it's not logging a message, so I made some changes to...
Make sure you make the server listen on localhost too.
The compiled version shouldn't be an issue, as I use it on my dedicated server.
I just fixed a small bug and updated the libraries to see if there's a bug with one of them, please try this...