Maybe this area ?Somewhere it's being doubled, when you set it to 1 it'll go to 2 in the database, 3 sets to 6 etc etc.
public MoveFurniToUserBox(Room Instance, Item Item)
{
this.Instance = Instance;
this.Item = Item;
SetItems = new ConcurrentDictionary<int, Item>();
TickCount = Delay;
Requested = false;
}
public double Delay
{
get { return _delay; }
set
{
_delay = value;
TickCount = value + 1;
}
}
I'm looking for a way to improve MoveFurniToUser just byWired is implemented extremely badly in Plus. You're gunna have to gut it out and re-code how triggers and effects work if you want it to run smoothly.
Is there no fast alternative to get this wired working at all then?Wired is implemented extremely badly in Plus. You're gunna have to gut it out and re-code how triggers and effects work if you want it to run smoothly.
Can you send it to me too?I think I changed alot with wired in my edit, I can upload it to github if you'd like to compare code.
That would be great, thanks DamienI think I changed alot with wired in my edit, I can upload it to github if you'd like to compare code.
Table?That would be great, thanks Damien
Post automatically merged:
I think there would be a problem with the wired_items in the database though as the delay by default can't have decimal places.
Could I maybe have the link to this also? I'm having so many problems with wired.I think I changed alot with wired in my edit, I can upload it to github if you'd like to compare code.
Oh, what area could this be changed in?The column delay can't be set to 0.5 or 1.5 it's always rounded up or doubled in my version of Plus.
0.5 = 1
5 = 10
etc
You’re getting there. I’m on my phone right now hopefully this gets sorted buddy.Oh, what area could this be changed in?
Post automatically merged:
I managed to get a little faster, but the furniture does not identify diagonally :
Aahh ok, I didn't know that part. How to increase the identification range of furniture?None of the move furni goes diagonal in plus emulator. You'll have to code that custom. It also does not find users who are not in the same line. That's how it is on habbo too. It's only in a line left/right and up/down
How did you speed this up btw? Or is it just manually edited in the database.Aahh ok, I didn't know that part. How to increase the identification range of furniture?
Coming home I'll put here what I did to fix the speed, I'm at work now.How did you speed this up btw? Or is it just manually edited in the database.