White Screen > Plus Emu, BrainCMS

Dec 7, 2016
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I'm using the Habboon Edit PlusEMU and the BrainCMS
Obtained from:



Everything is working perfectly on the CMS but the Client. I've used this Emulator before and it's run fine but when I click "Enter" it just appears white, I've edited the swfs and everything else correctly(hopefully).. Here is Snippets.

brain-config.php
PHP:
    $hotel['external_Variables'] = "http://localhost/swf/gamedata/external_variables.txt";
    $hotel['external_Variables_Override'] = "http://localhost/swf/gamedata/override/external_override_variables.txt";
    $hotel['external_Texts'] = "http://localhost/swf/gamedata/external_flash_texts.txt";
    $hotel['external_Texts_Override'] = "http://localhost/swf/gamedata/override/external_flash_override_texts.txt";
    $hotel['productdata'] = "http://localhost/swf/gamedata/productdata.txt";
    $hotel['furnidata'] = "http://localhost/swf/gamedata/furnidata.xml";
    $hotel['figuremap'] = "http://localhost/swf/gamedata/figuremap.xml";
    $hotel['figuredata'] = "http://localhost/swf/gamedata/figuredata.xml";
    $hotel['swfFolder'] = "http://localhost/swf/gordon/PRODUCTION-201601012205-226667486";
    $hotel['swfFolderSwf'] = "http://localhost/swf/gordon/PRODUCTION-201601012205-226667486/Habbo.swf";

external_override_variables
PHP:
flash.client.url=http://localhost/swfs/gordon/PRODUCTION-201512170847-152005991/
external.texts.txt=http://localhost/swfs/gamedata/external_flash_texts/b7eb1d2844054a29476048a94e72a842be2d7822
external.override.texts.txt=http://localhost/swfs/gamedata/override/external_flash_override_texts/ccc12168e0117bbe34725223b194b0258beb10b2
external.override.variables.txt=http://localhost/swfs/gamedata/override/external_override_variables/da39a3ee5e6b4b0d3255bfef95601890afd80709
productdata.load.url=http://localhost/swfs/gamedata/productdata/29b96ba4eb25409c91c0ab725608a1add02e27fd
furnidata.load.url=http://localhost/swfs/gamedata/furnidata_xml/1af7ee31d9bfd314459f765ed457d7150e9724d1

external_variables
Code:
productdata.load.url=http://localhost/swfs/gamedata/productdata/28ca6de1e4f08aa44dc986cc89ac61ab794e48ae

external.texts.txt=http://localhost/swfs/gamedata/external_flash_texts/28ca6de1e4f08aa44dc986cc89ac61ab794e48ae
external.override.variables.txt=http://localhost/swfs/gamedata/override/external_override_variables/28ca6de1e4f08aa44dc986cc89ac61ab794e48ae
flash.client.url=//localhost/swfs/gordon/PRODUCTION-201601012205-226667486/
furnidata.load.url=http://localhost/swfs/gamedata/furnidata_xml/28ca6de1e4f08aa44dc986cc89ac61ab794e48ae
external.variables.txt=http://localhost/swfs/gamedata/external_variables/28ca6de1e4f08aa44dc986cc89ac61ab794e48ae
external.override.texts.txt=http://localhost/swfs/gamedata/override/external_flash_override_texts/28ca6de1e4f08aa44dc986cc89ac61ab794e48ae
external.figurepartlist.txt=http://localhost/swfs/gamedata/figuredata/28ca6de1e4f08aa44dc986cc89ac61ab794e48ae

emulator config
Code:
## MySQL Configuration
db.hostname=localhost
db.port=3306
db.username=root
db.password=hidden
db.name=hidden

## MySQL pooling setup (controls amount of connections)
db.pool.minsize=10
db.pool.maxsize=250

## Game TCP/IP Configuration
game.tcp.bindip=localhost
game.tcp.port=30000
game.tcp.conlimit=100000
game.tcp.conperip=2
game.tcp.enablenagles=true

## MUS TCP/IP Configuration
mus.tcp.bindip=localhost
mus.tcp.port=30001
mus.tcp.allowedaddr=localhost;localhost

## Client configuration
client.ping.enabled=1
client.ping.interval=20000
client.maxrequests=300

screenshot1.png
 

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