Weapon command error

Cookiez38

Member
Aug 14, 2014
40
5
Hellow,
can someone tell me what wrong with this? because i get "ERROR in command "trois" : fatal error encountered during command execution

PHP:
 case "trois":
    {
        Session TargetSession = SessionManager.GetSessionByCharacterId(CharacterResolverCache.GetUidFromName(Session.CharacterInfo.Username));
        if (TargetSession == null || !TargetSession.InRoom)
        {
            Session.SendData(RoomChatComposer.Compose(Actor.Id, "Could not find " + Session.CharacterInfo.Username + " in this room!", 0, ChatType.Whisper));
            return true;
        }
        int num1 = 0;
        int num2 = 0;
        string str1 = string.Empty;
        int num3 = 0;
        string Message = string.Empty;
        string string2 = MergeParams(@params, 1);
        int num4 = Session.CharacterInfo.CreditsBalance;
        if (string2 == null && string.IsNullOrEmpty(string2))
            return true;
        using (SqlDatabaseClient MySqlClient = SqlDatabaseManager.GetClient())
        {
            DataRow row1 = MySqlClient.ExecuteQueryRow("SELECT a.*,b.* FROM zaprp_weapons AS a JOIN zaprp_user_weapons AS b ON (a.weapon_id = b.weapon_id) WHERE a.weapon_name = @wepname AND b.user_id = @userid");
            MySqlClient.SetParameter("wepname", (object)string2);
            MySqlClient.SetParameter("userid", (object)Session.CharacterInfo.Id);
            if (row1 == null)
            {
                DataRow row = MySqlClient.ExecuteQueryRow("SELECT weapon_id, weapon_name, cost_credits, clip_size, type FROM zaprp_weapons WHERE weapon_name = @wepname LIMIT 1");
                MySqlClient.SetParameter("wepname", (object)string2);
                if (row != null)
                {
                    num1 = (int)row["weapon_id"];
                    num2 = (int)row["cost_credits"];
                    str1 = (string)row["type"];
                    string2 = (string)row["weapon_name"];
                    num3 = (int)row["clip_size"];
                }
                else
                {
                    Session.SendData(NotificationMessageComposer.Compose("That is an invalid weapon, please type :listweapons to view what is available!"));
                    return true;
                }
            }
            else
            {
                Session.SendData(NotificationMessageComposer.Compose("You already own this weapon!"));
                return true;
            }
        }
        if (num4 >= num2)
        {
            using (SqlDatabaseClient MySqlClient = SqlDatabaseManager.GetClient())
            {
                MySqlClient.ExecuteNonQuery("REPLACE INTO zaprp_user_weapons (user_id, weapon_id, ammo_loaded, ammo_inventory) VALUES (@userid, @weaponid, @ammoloaded, @ammoinv)");
                MySqlClient.SetParameter("userid", (object)Session.CharacterInfo.Id);
                MySqlClient.SetParameter("weaponid", (object)num1);
                if (str1 == "gun")
                {
                    MySqlClient.SetParameter("ammoinv", (object)num3);
                    MySqlClient.SetParameter("ammoloaded", (object)0);
                    Message = "You have successfully purchased a " + string2 + "! You get one clip of " + num3.ToString() + " bullets on the house.";
                }
                else
                {
                    MySqlClient.SetParameter("ammoinv", (object)0);
                    MySqlClient.SetParameter("ammoloaded", (object)0);
                    Message = "You have successfully purchased a " + string2 + ", enjoy it!";
                }
               return true;
            }
            SqlDatabaseClient MySqlClients = SqlDatabaseManager.GetClient();
            int newcoins = Session.CharacterInfo.CreditsBalance - num2;
            Session.SendData(CreditsBalanceComposer.Compose(newcoins));
            Session.CharacterInfo.UpdateCreditsBalance(MySqlClients, -num2);
            Session.SendData(RoomChatComposer.Compose(Actor.Id, "*Buys a " + string2 + "*", 0, ChatType.Whisper));
            Session.SendData(NotificationMessageComposer.Compose((Message)));
        }
        else
            Session.SendData(NotificationMessageComposer.Compose("You cannot afford to purchase a " + string2 + "!"));
    }

    return true;

i use REALITYEMU edit
i ppay if someone fixe me it.
 

Jerry

not rly active lol
Jul 8, 2013
1,957
522
Eww, Reality.. if you coded that all by yourself, then yuu should code your own emu, if you're using Vice's emu, then idk.

Sent from my iPhone using Tapatalk..
 

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