Flash Uber-Hotel ★ R63B ★ Hiring ★ Brand New!

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zMagenta

Posting Freak
Jul 15, 2011
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Hey! That's right, Uber Hotel is back! With zMagenta and @Hindi running it again, we hope to hit the same numbers we did before! Our server has been upgraded hugely from old Uber and we're now on:
  • 4GB RAM
  • 4 Cores
  • 1TB HDD
  • Unlimited Bandwidth
We're also running on RevCMS, nginx and Plus Emulator v2.1.2. We have the features such as:
  • Groups
  • 99% uptime
  • DDoS protection
  • Cololoured chat along with all the R63B features
  • Secure CMS
With the dedication technician of Cranavvo (yeah, the badgeshop dude) and funding, Uber is here to stay! Just check out the screenshots below..
9xv9VnZ.png


ce01bC4.png


5JL5Zjs.png


Y2Bnbp9.png


4MetkTK.png

eEnh5cN.png

Well, fancy taking a look? Come check us out at
 

zMagenta

Posting Freak
Jul 15, 2011
1,414
682
Open, formally, for two days and we're now on the first page of FindRetros. Groups are now fully working!
 

Obey

You just played yourself.
Nov 23, 2013
250
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Awesome hotel with dedicated users and staff, good luck. Hope this goes well.
 

Wouto

Posting Freak
FindRetros Moderator
May 31, 2011
750
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I came on for a while earlier, things seem neat and organised with a professional staff team that seem to know what they're doing.

Good luck Jamie!
 

zMagenta

Posting Freak
Jul 15, 2011
1,414
682
We've now introduced the Uber Forums!
 

zMagenta

Posting Freak
Jul 15, 2011
1,414
682
Hey! So, you're wondering why Uber was down? A few reasons which are listed below!
  • Upgraded our server - The server that Uber runs on was incredibly slow for us to work with hence why we're now upgrading. This will also combat the small amount of lag that has been in the client.
  • Moving web server - For some of you, you may have noticed we kept going down for short periods of time (say an hour) without an warning.. This was because of an unstable webserver which will now be resolved.
  • Bug checking - This is also a time where we can run through the bugs of Uber without affecting users gametime too much!
Thanks for bearing with Uber.
 

Hindi

System.out.println(" ");
Dec 30, 2012
989
192
We've managed to fix all the null exceptions that were coming from the room items along with added some custom commands for staff as well as users.
Check this ;kisses x command out. ;)
yxXvIVh.png


Future plans would be;
  • Updating the server packets i.e bring it to latest build sooner or later,
  • Few more custom commands such as ( :slap), ( :whoseon), alot more that would help users along with the RP players amongst the hotel.
  • Wé've also managed to fix the handiitems, which normally don't work with plus emu (coffee/chuppa) etc.
 

Sledmore

Chaturbate Livestreamer
Staff member
FindRetros Moderator
Jul 24, 2010
5,194
3,901
Had an idea this would return come the summer, nice to see it back and hope to see it run for a while.

Went on and found a few things (and also some stuff I thought I'd point out from my experience of running Plus).
  • DOB & Terms & Conditions inputs are not checked so no need in having them?
  • A long term issue is the redirecting to FindRetros on your index it'll cause redirection loops eventually (tons of people reporting that over here for various hotels).
  • Add a check to see if the user owns the badge they're adding to their badge display. (Right now, you can give yourself any badge).
  • model_5 to model_9 images missing on room creation.
Good luck.
 

Hindi

System.out.println(" ");
Dec 30, 2012
989
192
Had an idea this would return come the summer, nice to see it back and hope to see it run for a while.

Went on and found a few things (and also some stuff I thought I'd point out from my experience of running Plus).
  • DOB & Terms & Conditions inputs are not checked so no need in having them?
  • A long term issue is the redirecting to FindRetros on your index it'll cause redirection loops eventually (tons of people reporting that over here for various hotels).
  • Add a check to see if the user owns the badge they're adding to their badge display. (Right now, you can give yourself any badge).
  • model_5 to model_9 images missing on room creation.
Good luck.
Thank you for pointing them out craig.
3'rd of your badges thingy, Is something I've already added in the next build (I'm waiting for jamie to put a test hotel on for me so I can update the headers)
Only thing I'm not aware of is how & where would i find model_5 & model_9 queries for room models, Or do I have to make them up?
Thanks :)
 

Ultra

Posting Freak
Jan 7, 2011
558
214
Thank you for pointing them out craig.
3'rd of your badges thingy, Is something I've already added in the next build (I'm waiting for jamie to put a test hotel on for me so I can update the headers)
Only thing I'm not aware of is how & where would i find model_5 & model_9 queries for room models, Or do I have to make them up?
Thanks :)
You can go on an updated hotel that has the new models and is updated enough to have the floor editor in their swf, then create the rooms you want, say :floor, click "Import/Export", and you can take the models. Thats how I'd do it anyways.
 

Sledmore

Chaturbate Livestreamer
Staff member
FindRetros Moderator
Jul 24, 2010
5,194
3,901
Another way is packet logging on Habbo.

Code:
INSERT INTO `room_models` VALUES ('model_5', '0', '10', '0', '2', 'xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\n000000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx', '', '0', '', '0', '-1');
INSERT INTO `room_models` VALUES ('model_9', '0', '17', '0', '2', 'xxxxxxxxxxxxxxxxxxxxxxxx\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\n00000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nxxxxxxxxxxxxxxxxxxxxxxxx', '', '0', '', '0', '-1');

Those should be 100% correct.
 

Hindi

System.out.println(" ");
Dec 30, 2012
989
192
Another way is packet logging on Habbo.

Code:
INSERT INTO `room_models` VALUES ('model_5', '0', '10', '0', '2', 'xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\n000000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nx00000000000000000000000000000000x\r\nxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx', '', '0', '', '0', '-1');
INSERT INTO `room_models` VALUES ('model_9', '0', '17', '0', '2', 'xxxxxxxxxxxxxxxxxxxxxxxx\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\n00000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nx0000000000000000000000x\r\nxxxxxxxxxxxxxxxxxxxxxxxx', '', '0', '', '0', '-1');

Those should be 100% correct.
Thank you very much! :)
@Sledmore , Would I be correct if I were checking if the user already has badge by this manner;

TargetClient.GetHabbo().GetBadgeComponent().HasBadge(badge);

Updates;

We've added another command :slap x
- Plusemu r2 dosen't have removebadge command coded in so that's now added!
 
Last edited:

Hindi

System.out.println(" ");
Dec 30, 2012
989
192
We have now moved from Plus emulator to phoenix emulator, Why?
Well entire staff team decided to move to a stable and faster emulator , whatsoever so we did that.

Good news is;

We're giving away t-shirts and hoodies for real, in a raffle. :) ( )
If you wanna take a look at it, Here it is;

FSQuI3h.jpg
 

Obey

You just played yourself.
Nov 23, 2013
250
29
We have now moved from Plus emulator to phoenix emulator, Why?
Well entire staff team decided to move to a stable and faster emulator , whatsoever so we did that.

Good news is;

We're giving away t-shirts and hoodies for real, in a raffle. :) ( )
If you wanna take a look at it, Here it is;

FSQuI3h.jpg
Awesome. Hopefully I'll win something :D
 
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