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[ThrustRP/ModernRP] Emulator Release [Version 3.0]
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<blockquote data-quote="BenHands" data-source="post: 348309" data-attributes="member: 7885"><p>--Copied from my post on rival forum--</p><p></p><p>An CMS this can be used on, would be an edit of RevCMS to work for Roleplays, I believe ModernRP released their skin, but you'd need to edit your class.users.php in RevCMS to allow the cms to update the users table with two names.</p><p></p><p>Some SWFs are standard, normal R63 swfs, if you don't want to use them, you could search up and google swfs that are used for roleplays and manually add the ATMs and various other swfs files that would be missing from the emulator release.</p><p></p><p>The only answer I can give you right now, is that Modern Emulator is stable as it will ever get, for the base that it was made on. The prison system and bounty system works fine, (I'm assuming from the emulator I first gave ModernRP to start off with). Other commands such as Taxi, etc are known to malfunction from time to time, based on other people having this emulator for a while.</p><p></p><p>The questions I received on the rival forum thread was if it was stable enough, and what CMS and SWFs you could use for Modern Emulator. Nice to see you released it, although I was waiting for somebody to release it a while ago. I believe now many people can work on it further, and make Modern what I could not. I look forward to many people trying to recreate Modern Emulator to their own advantage.</p></blockquote><p></p>
[QUOTE="BenHands, post: 348309, member: 7885"] --Copied from my post on rival forum-- An CMS this can be used on, would be an edit of RevCMS to work for Roleplays, I believe ModernRP released their skin, but you'd need to edit your class.users.php in RevCMS to allow the cms to update the users table with two names. Some SWFs are standard, normal R63 swfs, if you don't want to use them, you could search up and google swfs that are used for roleplays and manually add the ATMs and various other swfs files that would be missing from the emulator release. The only answer I can give you right now, is that Modern Emulator is stable as it will ever get, for the base that it was made on. The prison system and bounty system works fine, (I'm assuming from the emulator I first gave ModernRP to start off with). Other commands such as Taxi, etc are known to malfunction from time to time, based on other people having this emulator for a while. The questions I received on the rival forum thread was if it was stable enough, and what CMS and SWFs you could use for Modern Emulator. Nice to see you released it, although I was waiting for somebody to release it a while ago. I believe now many people can work on it further, and make Modern what I could not. I look forward to many people trying to recreate Modern Emulator to their own advantage. [/QUOTE]
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[ThrustRP/ModernRP] Emulator Release [Version 3.0]
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