haha weird but okay, no problem. Guess OCD fixes some problems. Now that I know this though if I want to use a roller to put something directly on top of a stack I just make the stack height less then .5no, all the items do the same as this one :/
EDIT: Thank's you dude ! i fixed it.. it was on emu side..
*Was 0.45Code:else if (!isroller && !Override) { PlacementHeight = (PlacementHeight) + (Item.RoomPosition.Z - 0.5);