Revolution Emulator [C#, R63B, Encryption Cracked, DAO, Fluent NHibernate, Lua Plugin, Mono]

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Zak

Posting Freak
Mar 12, 2011
848
453
To all them RevManiacs out there. RevEmu is not dead.

1d3f8e06eef6054c993ff5d790466430.png



It's slowly making progress, while i do my stuff, i will try and complete catalog soon.
 

Node

ⱢḭḲΣ Λ βṒṨṨ...
Feb 4, 2012
70
23
To all them RevManiacs out there. RevEmu is not dead.

1d3f8e06eef6054c993ff5d790466430.png



It's slowly making progress, while i do my stuff, i will try and complete catalog soon.
Well, atleast its making progress.
 

Zak

Posting Freak
Mar 12, 2011
848
453
The CatalogPage was, the Catalogitems is new, but the catalogpage has been modified.
 

Zak

Posting Freak
Mar 12, 2011
848
453
Been looking into parallel programming, so taking advantage of different cores then just 1, aka multi-threading, thanks to .NET 4.5/5 with the new Async programming, now i can run data much faster and smoother. I know most of you's probably not understood what i just said, so to break it down to common mans knowledge, i will basically be doing for example 2 processes but both running as 1 task, instead of 2, yes it's possible since our common day cpu's are getting more cores by each new processor that gets released we get more cores.
 

Adil

DevBest CEO
May 28, 2011
1,278
716
Looking into how we can expose an API (for the emulator) so people can develop their own code without having to touch the actual source of it (the emulator), through callback functions and whatnot!
 
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