MadMonsterMan
Member
- Mar 25, 2016
- 202
- 13
I cannot get retro rippers proxy to work with Plus or GTE, I use to have them both working not to long ago.
Here is the retro ripper config for proxy:
GTE EMU CONFIG:
Client.php:
As you can see in client.php I put the proxy ip and port that retro ripper gave me, and the GTE EMU config I am using my server port (30703)
I have looked into this and it says to put the proxy ip and port in client... and to keep the config file in gte emu ips all (0.0.0.0) and I put my server port in the gte emu config aswell ( 30703 not a proxy port)
Proxy port: 8906
server port: 30703
Thanks
Here is the retro ripper config for proxy:
GTE EMU CONFIG:
Code:
## Gold Tree Emulator 3.0 System Configuration File
## MySQL Configuration
db.hostname=localhost
db.port=3306
db.username=root
db.password=
db.name=
## MySQL pooling setup (controls amount of connections)
db.pool.minsize=5
db.pool.maxsize=55
## Game TCP/IP Configuration
game.tcp.bindip=0.0.0.0
game.tcp.port=30703
game.tcp.conlimit=100
game.tcp.proxyip=0.0.0.0
## Client configuration
client.ping.enabled=1
client.ping.interval=30000
## MUS TCP/IP Configuration
mus.tcp.bindip=0.0.0.0
mus.tcp.port=30105
mus.tcp.allowedaddr=0.0.0.0
## Console Configuration
emu.messages.connections=1
emu.messages.roommgr=1
## Automatic shutdown (DONT CHANGE VALUES IF YOU DONT WANT ENABLE THIS)
shutdown-server=
shutdown-server-player-limit=0
shutdown-warning-alert=!!!Hotel shutdown!!!
## Automatic update
gte.update.noticy.disable=0
gte.update.autoupdate=0
## Anti Advertising Configuration ###
anti.ads.enable=1
## The following configuration defines the last rank that will have anti advertisement enabled
## ranks above this integer will be able to post links freely
anti.ads.rank=1
## Message that is displayed after ad preventation
anti.ads.msg=Advertising will lead you to be banned
## Some ad (alert) shit to client
ads.disable=0
ads.allowrdonlyrandomads=1
debug=0
Code:
<!DOCTYPE html>
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>{hotelName}: Client</title>
<link rel="stylesheet" href="{url}/app/tpl/skins/Habbo/styles/client.css" type="text/css">
<script type="text/javascript" src="{url}/app/tpl/skins/Habbo/js/swfobject.js"></script>
<script type="text/javascript">
var BaseUrl = "{swf_folder}";
var flashvars =
{
"client.starting" : "Please wait, {hotelName} is loading",
"client.allow.cross.domain" : "1",
"client.notify.cross.domain" : "0",
"connection.info.host" : "proxy-node1.*****.com",
"connection.info.port" : "8906",
"site.url" : "{url}",
"url.prefix" : "{url}",
"client.reload.url" : "{url}/client",
"client.fatal.error.url" : "{url}/me",
"client.connection.failed.url" : "{url}/me",
"external.variables.txt" : "http://habsocial.com/r63/external_variables.txt",
"external.texts.txt" : "{external_texts}",
"productdata.load.url" : "{product_data}",
"furnidata.load.url" : "{furni_data}",
"use.sso.ticket" : "1",
"sso.ticket" : "{sso}",
"processlog.enabled" : "0",
"flash.client.url" : BaseUrl,
"flash.client.origin" : "popup"
};
var params =
{
"base" : BaseUrl + "/",
"allowScriptAccess" : "always",
"menu" : "false"
};
swfobject.embedSWF(BaseUrl + "/Habbo.swf", "client", "100%", "100%", "10.0.0", "{swf_folder}/expressInstall.swf", flashvars, params, null);
</script>
</head>
<body id="client" class="flashclient">
</head>
<body>
<div id="client"></div>
</body>
</html>
I have looked into this and it says to put the proxy ip and port in client... and to keep the config file in gte emu ips all (0.0.0.0) and I put my server port in the gte emu config aswell ( 30703 not a proxy port)
Proxy port: 8906
server port: 30703
Thanks