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Programming Q&A
Programming a game in Lua - Is it possible?
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<blockquote data-quote="Ecko" data-source="post: 204229" data-attributes="member: 24874"><p>Show?</p><p> </p><p>@OP: It depends on how you intend on using Lua. If you intend to use it more for scripting with the core engine written in another language like C++, then it's a great choice because of how lightweight and dynamically fast it is. It's great for multi-threaded programming since it supports coroutines. </p><p> </p><p>If you plan on making the game solely in Lua, then good luck. I would much rather use something like Python for that. The lack of libraries for Lua is probably the main reason you do not see games written solely in that language.</p></blockquote><p></p>
[QUOTE="Ecko, post: 204229, member: 24874"] Show? @OP: It depends on how you intend on using Lua. If you intend to use it more for scripting with the core engine written in another language like C++, then it's a great choice because of how lightweight and dynamically fast it is. It's great for multi-threaded programming since it supports coroutines. If you plan on making the game solely in Lua, then good luck. I would much rather use something like Python for that. The lack of libraries for Lua is probably the main reason you do not see games written solely in that language. [/QUOTE]
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Programming a game in Lua - Is it possible?
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