I have no clue how to crack an swf myself yet. It's not easy, or everyone would be doing it. You also have to find out which packets we're added, removed, or changed and update your emulator correspondingly.Not even going to lie, I have no clue on how to crack the Swf. Do I have to decompile it?
Our @Quackster has just simplified your life:You must be registered for see links
There you can get original and cracked swf files.
You need the current ClientPacket- and ServerPacketHeaders of your new production, you can get them with AS3 Sorcerer. (There should be some tutorials how to do this)
You also need to add the encryption keys, which is possible with HabKit.You must be registered for see links
If I am not wrong you can skip this step and go on without encryption by disabling the RC4 isNull in your emulator.
The Messages.txt file contains incoming/outgoing headers with its hash identifier, and these are the same across many revisions which makes header updating easier.
Our @Quackster has just simplified your life:You must be registered for see links
There you can get original and cracked swf files.
You need the current ClientPacket- and ServerPacketHeaders of your new production, you can get them with AS3 Sorcerer. (There should be some tutorials how to do this)
You also need to add the encryption keys, which is possible with HabKit.You must be registered for see links
If I am not wrong you can skip this step and go on without encryption by disabling the RC4 isNull in your emulator.