PlusEMU R2 updating packet headers

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LeBlanc1

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Apr 27, 2019
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I tried updating my PlusEMU R2 from PRODUCTION-201701242205-837386173 to Production-201812272209-984739530 by following this tutorial by smh . Replaced my Habbo.swf, RSAKeys.cs, ClientPacketHeader and ServerPacketHeader with those, when i get to client it worked but when i go to a room, it disconnects me from client. any help would appreciated thanks!
 

Joe

Well-Known Member
Jun 10, 2012
4,172
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I tried updating my PlusEMU R2 from PRODUCTION-201701242205-837386173 to Production-201812272209-984739530 by following this tutorial by smh . Replaced my Habbo.swf, RSAKeys.cs, ClientPacketHeader and ServerPacketHeader with those, when i get to client it worked but when i go to a room, it disconnects me from client. any help would appreciated thanks!
You've probably missed some structure changes between updates, PM or comment in the tutorial he might be able to provide you with them fixes bud.
 

Silenos

Obsessed.
Aug 7, 2017
105
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The topic which you linked explains everything buddy, there are some minor structure changes/updates which are listed on this thread.
Changes so far found since PRODUCTION-201707041014-428081343:
  • YouAreControllerMessageComposer -> added an extra integar with the roomid
  • YouAreOwnerComposer -> added an extra integar with the roomid
  • FlatAccessDeniedMessageComposer -> added an extra integar with the roomid
  • FlatAccessibleMessageComposer -> added an extra integar with the roomid
  • GetBadgesEvent-> BadgesComposer is splitted in 2 outgoing messages (BadgesComposer, HabboUserBadgesComposer)

Read the whole thread and you'll see that the solution already exists, ready to copy and paste. PepeHands
 
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