Blasteh
big tits
Hi,
Out of no where my emulator started crashing, no changes have been made to the database recently but it is throwing a few errors.
I'm not sure if it's because of the "System.OutOfMemoryException" or not, but here's this log.
There's also another error in packeterrors.txt
Other than those two/three errors, there's nothing else indicating the crash.
EDIT: The emulator crashed but didn't throw an error when I had the text files open... It didn't ask me to reload the text files.
Out of no where my emulator started crashing, no changes have been made to the database recently but it is throwing a few errors.
I'm not sure if it's because of the "System.OutOfMemoryException" or not, but here's this log.
Code:
System.NullReferenceException: Object reference not set to an instance of an object.
at Plus.Messages.Net.GamePacketParser.handlePacketData(Byte[] Data) in C:\Users\Administrator\Desktop\Emulator\Messages\Net\GamePacketParser.cs:line 75
Date/Time: 2018-02-08 13:27:05,435
Thread: 25
Packet Error!
System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
at Plus.Communication.Packets.Incoming.ClientPacket.ToString()
at Plus.HabboHotel.GameClients.GameClient.parser_onNewPacket(ClientPacket Message)
at Plus.Messages.Net.GamePacketParser.handlePacketData(Byte[] Data)
There's also another error in packeterrors.txt
Code:
Error in packet [1848] BODY: [0]#?[0]:w=19,0 l=7,744 r:
System.NullReferenceException: Object reference not set to an instance of an object.
at Plus.Communication.Packets.Outgoing.ServerPacket.WriteString(String s) in C:\Users\Administrator\Desktop\Emulator\Communication\Packets\Outgoing\ServerPacket.cs:line 70
at Plus.Communication.Packets.Outgoing.Rooms.Engine.ItemUpdateComposer.WriteWallItem(Item Item, Int32 UserId) in C:\Users\Administrator\Desktop\Emulator\Communication\Packets\Outgoing\Rooms\Engine\ItemUpdateComposer.cs:line 22
at Plus.Communication.Packets.Outgoing.Rooms.Engine.ItemUpdateComposer..ctor(Item Item, Int32 UserId) in C:\Users\Administrator\Desktop\Emulator\Communication\Packets\Outgoing\Rooms\Engine\ItemUpdateComposer.cs:line 15
at Plus.Communication.Packets.Incoming.Rooms.Engine.MoveWallItemEvent.Parse(GameClient Session, ClientPacket Packet) in C:\Users\Administrator\Desktop\Emulator\Communication\Packets\Incoming\Rooms\Engine\MoveWallItemEvent.cs:line 39
at Plus.Communication.Packets.PacketManager.TryExecutePacket(GameClient Session, ClientPacket Packet) in C:\Users\Administrator\Desktop\Emulator\Communication\Packets\PacketManager.cs:line 160
at Plus.HabboHotel.GameClients.GameClient.parser_onNewPacket(ClientPacket Message) in C:\Users\Administrator\Desktop\Emulator\HabboHotel\GameClients\GameClient.cs:line 74
Other than those two/three errors, there's nothing else indicating the crash.
EDIT: The emulator crashed but didn't throw an error when I had the text files open... It didn't ask me to reload the text files.
Last edited: