Crup
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Greetings, I present Project Butter, a r63b habbo emulator based of silverware (Plus Emu r2.1) with habbo's latest user interface and unique RP features. I chose this emulator because, Reality is overused and so far, the emulator seems stable and capable of holding hundreds of users. I intend to make this emulator unique and going back to the good ol' days. Most of Project Butter's features will reflect from v26 RPs like, Color Wars, Police Bots, Mafia Wars, Gang Turfs, Corporations etc. This emulator won't be cluttered with useless commands like most other rp developments but rather with basic rp features. I started this project about a few days ago and I've made a lot of progress. Most of the features will be cached (less queries). The Emulator will be released in full source.
Features:
Thank you and here are my current Progress:
p.s: This development will be slow as I have a life.
Features:
- Basic RP Features (hitting, arrest, etc.)
- Police Bot (Fast and responsive A.I System)
- Games (Color Wars, Mafia Wars, Brawl)
- Corporations (NYPD, Hospital Banks and some new ones)
- Gang System & Turfs (All 4 turfs)
- Day System (Day and Night using moodlight)
- A.I Pet (Users will be able to interact with pets, purchasing them for a farm or even killing them for food.)
Thank you and here are my current Progress:
User's progress will now be shown when logged into the hotel. 7/14/2014
New users are redirected to the main room. 7/14/2014
User's room visits are now cached and will respawn to the room they left before. 7/15/2014
User's coordinate are now cached and will respawn to the spot they left before. 7/15/2014
RP Stats are now cached 7/16/2014
Stats command coded. 7/16/2014
Users are no longer able to change their motto. 7/16/2014
Emulator core re-edit. 7/16/2014
Created a loop to handle rp timers 7/16/2014
hunger and energy will play a big part in user's activity. If you're active (ex: walking around, fighting, etc.) you'll start to lose energy. If you starve your self, your hunger will rise. 7/17/2014
hit command coded 7/17/2014
police bot are now responsive and will arrest if they witness a crime 7/17/2014
New users are redirected to the main room. 7/14/2014
User's room visits are now cached and will respawn to the room they left before. 7/15/2014
User's coordinate are now cached and will respawn to the spot they left before. 7/15/2014
RP Stats are now cached 7/16/2014
Stats command coded. 7/16/2014
Users are no longer able to change their motto. 7/16/2014
Emulator core re-edit. 7/16/2014
Created a loop to handle rp timers 7/16/2014
hunger and energy will play a big part in user's activity. If you're active (ex: walking around, fighting, etc.) you'll start to lose energy. If you starve your self, your hunger will rise. 7/17/2014
hit command coded 7/17/2014
police bot are now responsive and will arrest if they witness a crime 7/17/2014
Code:
DataTable dTable;
dbClient.setQuery("SELECT health,hunger,energy,strength,deaths,dead,jailed,hits,xp,xpdue,job,arrests,kills,noob FROM users WHERE id = '" + Id + "' LIMIT 1");
dTable = dbClient.getTable();
foreach (DataRow dRow in dTable.Rows)
{
Health = (int)dRow[0];
Energy = Convert.ToInt32(dRow[2]);
Hunger = Convert.ToInt32(dRow[1]);
Kills = Convert.ToInt32(dRow[12]);
XP = Convert.ToInt32(dRow[8]);
XPdue = Convert.ToInt32(dRow[9]);
Strength = Convert.ToInt32(dRow[3]);
Deaths = Convert.ToInt32(dRow[4]);
Jailed = Convert.ToInt32(dRow[6]);
Dead = Convert.ToInt32(dRow[5]);
Job = Convert.ToInt32(dRow[10]);
Punches = Convert.ToInt32(dRow[7]);
Arrests = Convert.ToInt32(dRow[11]);
Noob = Convert.ToInt32(dRow[13]);
p.s: This development will be slow as I have a life.
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