Plus Emu Help

JaySeanH

New Member
Feb 6, 2017
19
2
Hi there, I am using Brain CMS with PlusEmu and my client is stuck on 76%, if anyone could help through skype or teamviewer it would be appreciated.
Brain-config:
Code:
/* Database Setting */
    $db['host'] = '127.0.0.1'; //Mysql's Host
    $db['port'] = '3306'; //Mysql's port
    $db['user'] = "root"; //Mysql's user
    $db['pass'] = '******'; //Mysql's password
    $db['db'] = "******"; //Mysql's database
    
    /* Emu Settings */
    $config['hotelEmu'] = 'plusemu'; // plusemu // arcturus

    /* Client Setting */
    $hotel['emuHost'] = "127.0.0.1"; //IP of VPS//IP of Proxy
    $hotel['emuPort'] = "30000";  //Port of VPS//Port of Proxy
    $hotel['staffCheckClient'] = false; //Enable the staff pin in the client (true) or disable it (false)
    $hotel['staffCheckClientMinimumRank'] = 3; //Minium staff rank to get the staff pin in the client
    $hotel['homeRoom'] = '0'; //Set the start room when you get in the hotel
    $hotel['external_Variables'] = "http://127.0.0.1/swf/gamedata/external_variables.txt";
    $hotel['external_Variables_Override'] = "http://127.0.0.1/swf/gamedata/override/external_override_variables.txt";
    $hotel['external_Texts'] = "http://127.0.0.1/swf/gamedata/external_flash_texts.txt";
    $hotel['external_Texts_Override'] = "http://127.0.0.1/swf/gamedata/override/external_flash_override_texts.txt";
    $hotel['productdata'] = "http://127.0.0.1/swf/gamedata/productdata.txt";
    $hotel['furnidata'] = "http://127.0.0.1/swf/gamedata/furnidata.xml";
    $hotel['figuremap'] = "http://127.0.0.1/swf/gamedata/figuremap.xml";
    $hotel['figuredata'] = "http://127.0.0.1/swf/gamedata/figuredata.xml";
    $hotel['swfFolder'] = "http://127.0.0.1/swf/gordon/PRODUCTION-201601012205-226667486";
    $hotel['swfFolderSwf'] = "http://127.0.0.1/swf/gordon/PRODUCTION-201601012205-226667486/Habbo.swf";
Config.ini:

Code:
## MySQL Configuration
db.hostname=localhost
db.port=3306
db.username=root
db.password=******
db.name=******

## MySQL pooling setup (controls amount of connections)
db.pool.minsize=10
db.pool.maxsize=250

## Game TCP/IP Configuration
game.tcp.bindip=127.0.0.1
game.tcp.port=90
game.tcp.conlimit=100000
game.tcp.conperip=2
game.tcp.enablenagles=true

## MUS TCP/IP Configuration
mus.tcp.bindip=127.0.0.1
mus.tcp.port=25
mus.tcp.allowedaddr=127.0.0.1;127.0.0.1

external variables:
Code:
productdata.load.url=http://127.0.0.1/swf/gamedata/productdata.txt
external.texts.txt=http://127.0.0.1/swf/gamedata/external_flash_texts.txt
external.override.variables.txt=http://127.0.0.1/swf/gamedata/override/external_override_variables.txt
flash.client.url=http://127.0.0.1/swf/gordon/PRODUCTION-201601012205-226667486/
furnidata.load.url=http://127.0.0.1/swf/gamedata/furnidata.xml
external.variables.txt=http://127.0.0.1/swf/gamedata/external_variables.txt
external.override.texts.txt=http://127.0.0.1/swf/gamedata/override/external_flash_override_texts.txt
external.figurepartlist.txt=http://127.0.0.1/swf/gamedata/figuredata.xml
have also configured override variables. Anybody know why my client is freezing?
 

Users who are viewing this thread

Top