Item Save bug, PlusEMU.

Brad

Well-Known Member
Jun 5, 2012
2,320
993
hey guys got a little bug that needs fixing.
when you double click an item which can change, it will go back to normal after room reload. for example

This
xVcme72.png

will go back to this
juYnDZK.png

after room reload, anyone have any ideas why?
 

JayC

Well-Known Member
Aug 8, 2013
5,505
1,401
not sure why it does that but you can always setup wired when User enters a room to set them back to the yellow state if worse comes to worse,

Can you please provide the following:
- R63 / R63B
- Emulator
 
Last edited:

Brad

Well-Known Member
Jun 5, 2012
2,320
993
not sure why it does that but you can always setup wired when User enters a room to set them back to the yellow state if worse comes to worse,

Can you please provide the following:
- R63 / R63B
- Emulator
you being serious? The Title Clearly says PlusEMU.
 

JayC

Well-Known Member
Aug 8, 2013
5,505
1,401
But do you know what controls the affects of a SWF? The database.. and the database tells the emulator what to do and your emulator is bugged so when u reload a room it doesn't send your database back the informaton of the current state that the flower needs to be in, so it resets
 

Brad

Well-Known Member
Jun 5, 2012
2,320
993
But do you know what controls the affects of a SWF? The database.. and the database tells the emulator what to do and your emulator is bugged so when u reload a room it doesn't send your database back the informaton of the current state that the flower needs to be in, so it resets
wrong. its db/swf not emulator. such as Furnidata.xml if they dont match as what they show in db then thats what happens. Like with spaces when they d/c you that ain't a emulator bug, its a Configuration error between catalog_items, Furniture & furnidata.xml
 

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