the only viable option i see is finding the packet that responds to opening the clothing section and seeing how it runs. Then on GameClient.cs or wherever the user is loaded up when they open client, run that packet in the background (write to it) as soon as possible after they've opened they've opened the client. But don't open the actual UI for it. at this point it'll keep loading while they're in hotel view until they get into welcome room and you can then hope by that time most of the stuff has loaded when they click on it.Well currently the clothes are not loaded until after the user opens up the clothing ui and they load when the user selects the parent tab.
I want to load them in the background after the room gets loaded preferably. Then when the user opens the clothing ui, the clothes are all loaded and ready to go