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Habbo Retros
How would you describe a successful hotel?
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<blockquote data-quote="Puffin" data-source="post: 478989" data-attributes="member: 80070"><p>I just find this user count competition hilarious when hotels people define as successful come and go within months of opening.</p><p></p><p>Where's the sustenance,.. what about the hard work and commitment? Did you bother trying to make your hotel unique in any way other than a fancy CMS retro players don't actually care about? What do you do to truly bond with your community and entertain your users? Are you one of those owners who sits afk all the time, ignoring their community and raking in the money with your shop? Are you a developer? Stop. They make the worst hotel owners. Do you have user counts faked to prop your ego? Re-evaluate your life and prioritize things that are actually important instead.</p><p></p><p>If you want to open a hotel and have any shot at success you need to be a natural community-driven leader who has a way with people. This is how you maintain friendships and build community bonds. Furthermore, maintaining a stable community over a long period of time is your next key- anyone can have cliques and drifters who hop from hotel-to-hotel each month, their temporary prop up of your user count generally adds nothing but drama and helps foster toxic environments, which is in part why these hotels rise and fall so quickly.</p><p></p><p>Ask yourself before you open - what kind of user base do you want playing your hotel? If you thrive off the toxic bullshit and paedos lurking your corridors, then by all means, open your shitty hotel that'll likely rise to #3 on Findretros and fall to page 3 within months of its inception. Otherwise, set yourself some values and standards and plan out the kind of environment you want to foster, and stick to those values despite everything.</p><p></p><p>tldr; user count doesnt mean shit as long as you have a solid, long standing community by your side all while sticking to your values, because, as said before:</p></blockquote><p></p>
[QUOTE="Puffin, post: 478989, member: 80070"] I just find this user count competition hilarious when hotels people define as successful come and go within months of opening. Where's the sustenance,.. what about the hard work and commitment? Did you bother trying to make your hotel unique in any way other than a fancy CMS retro players don't actually care about? What do you do to truly bond with your community and entertain your users? Are you one of those owners who sits afk all the time, ignoring their community and raking in the money with your shop? Are you a developer? Stop. They make the worst hotel owners. Do you have user counts faked to prop your ego? Re-evaluate your life and prioritize things that are actually important instead. If you want to open a hotel and have any shot at success you need to be a natural community-driven leader who has a way with people. This is how you maintain friendships and build community bonds. Furthermore, maintaining a stable community over a long period of time is your next key- anyone can have cliques and drifters who hop from hotel-to-hotel each month, their temporary prop up of your user count generally adds nothing but drama and helps foster toxic environments, which is in part why these hotels rise and fall so quickly. Ask yourself before you open - what kind of user base do you want playing your hotel? If you thrive off the toxic bullshit and paedos lurking your corridors, then by all means, open your shitty hotel that'll likely rise to #3 on Findretros and fall to page 3 within months of its inception. Otherwise, set yourself some values and standards and plan out the kind of environment you want to foster, and stick to those values despite everything. tldr; user count doesnt mean shit as long as you have a solid, long standing community by your side all while sticking to your values, because, as said before: [/QUOTE]
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How would you describe a successful hotel?
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