whowhywhat
New Member
- May 28, 2016
- 23
- 2
I'm starting to work on a new feature for plus emu r1 and will be planning to release it when done but before that i have one question i need help with, how would i get a script to wait till something is reached? a little example of what i mean
if the player enters :start
the script will wait for the player to reach x
then continue.
so far my method dose this
player types :start
runs if statment to check the players x is equal to my set location
script returns location not reached.
(if i stand on the tile, and then type :start, it returns location reached)
if this is in the wrong section i'm sorry
if it helps i could add my code i have so far.
if the player enters :start
the script will wait for the player to reach x
then continue.
so far my method dose this
player types :start
runs if statment to check the players x is equal to my set location
script returns location not reached.
(if i stand on the tile, and then type :start, it returns location reached)
if this is in the wrong section i'm sorry
if it helps i could add my code i have so far.
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