Berkaygndz
Member
- Sep 13, 2014
- 70
- 0
Hello Guys. I need your help with White Client With Mercury 3.2 . When I go To Client. co Connection seen, No See Anything.
my client.php:
and my config.ini:
Thank You.
my client.php:
<!DOCTYPE html>
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>{hotelName} - Client</title>
<link rel="stylesheet" href="{url}/app/tpl/skins/{skin}/styles/client.css" type="text/css">
<script type="text/javascript" src="{url}/app/tpl/skins/{skin}/js/swfobject.js"></script>
<script type="text/javascript">
var BaseUrl = "{swf_folder}";
var flashvars =
{
"client.starting" : "Please wait, {hotelname} loading",
"hotelview.banner.url" : "{url}/game/rs4.php",
"client.allow.cross.domain" : "1",
"client.notify.cross.domain" : "0",
"connection.info.host" : "{server_ip}",
"connection.info.port" : "30000",
"site.url" : "{url}",
"url.prefix" : "{url}",
"client.reload.url" : "{url}/client",
"client.fatal.error.url" : "{url}/me",
"client.connection.failed.url" : "{url}/me",
"external.variables.txt" : "{external_vars}",
"external.texts.txt" : "{external_texts}",
"productdata.load.url" : "{product_data}",
"furnidata.load.url" : "{url}/game/gamedata/furnidata_xml.xml",
"use.sso.ticket" : "1",
"sso.ticket" : "{sso}",
"processlog.enabled" : "0",
"flash.client.url" : BaseUrl,
"flash.client.origin" : "popup"
};
var params =
{
"base" : BaseUrl + "/",
"allowScriptAccess" : "always",
"menu" : "false"
};
swfobject.embedSWF(BaseUrl + "gordon/RELEASE63-201408141029-609065162/Habbo.swf", "client", "100%", "100%", "10.0.0", "{swf_folder}/expressInstall.swf", flashvars, params, null);
</script>
</head>
<body>
<div id="client"></div>
</body>
</html>
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>{hotelName} - Client</title>
<link rel="stylesheet" href="{url}/app/tpl/skins/{skin}/styles/client.css" type="text/css">
<script type="text/javascript" src="{url}/app/tpl/skins/{skin}/js/swfobject.js"></script>
<script type="text/javascript">
var BaseUrl = "{swf_folder}";
var flashvars =
{
"client.starting" : "Please wait, {hotelname} loading",
"hotelview.banner.url" : "{url}/game/rs4.php",
"client.allow.cross.domain" : "1",
"client.notify.cross.domain" : "0",
"connection.info.host" : "{server_ip}",
"connection.info.port" : "30000",
"site.url" : "{url}",
"url.prefix" : "{url}",
"client.reload.url" : "{url}/client",
"client.fatal.error.url" : "{url}/me",
"client.connection.failed.url" : "{url}/me",
"external.variables.txt" : "{external_vars}",
"external.texts.txt" : "{external_texts}",
"productdata.load.url" : "{product_data}",
"furnidata.load.url" : "{url}/game/gamedata/furnidata_xml.xml",
"use.sso.ticket" : "1",
"sso.ticket" : "{sso}",
"processlog.enabled" : "0",
"flash.client.url" : BaseUrl,
"flash.client.origin" : "popup"
};
var params =
{
"base" : BaseUrl + "/",
"allowScriptAccess" : "always",
"menu" : "false"
};
swfobject.embedSWF(BaseUrl + "gordon/RELEASE63-201408141029-609065162/Habbo.swf", "client", "100%", "100%", "10.0.0", "{swf_folder}/expressInstall.swf", flashvars, params, null);
</script>
</head>
<body>
<div id="client"></div>
</body>
</html>
## Mercury Emulator System Configuration File
## Must be edited for the server to work
## MySQL Configuration
db.hostname=localhost
db.port=3306
db.username=root
db.password=
db.name=hotel
## MySQL pooling setup (controls amount of connections)
db.pool.minsize=1
db.pool.maxsize=12
## Game TCP/IP Configuration
game.tcp.bindip=.135.119.245
game.tcp.port=30000
game.tcp.conlimit=11000
game.tcp.conperip=100
game.tcp.enablenagles=true
## MUS TCP/IP Configuration
mus.tcp.bindip=localhost
mus.tcp.port=30001
mus.tcp.allowedaddr=localhost
## Client configuration
client.ping.enabled=1
client.ping.interval=20000
client.maxrequests=300
## Must be edited for the server to work
## MySQL Configuration
db.hostname=localhost
db.port=3306
db.username=root
db.password=
db.name=hotel
## MySQL pooling setup (controls amount of connections)
db.pool.minsize=1
db.pool.maxsize=12
## Game TCP/IP Configuration
game.tcp.bindip=.135.119.245
game.tcp.port=30000
game.tcp.conlimit=11000
game.tcp.conperip=100
game.tcp.enablenagles=true
## MUS TCP/IP Configuration
mus.tcp.bindip=localhost
mus.tcp.port=30001
mus.tcp.allowedaddr=localhost
## Client configuration
client.ping.enabled=1
client.ping.interval=20000
client.maxrequests=300