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Server Development
Habbo Retros
Habbo Q&A
Help me with SWF text and navigation
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<blockquote data-quote="JayC" data-source="post: 419412" data-attributes="member: 36373"><p>Images are changed by decompiling the swf and taking all the images and replacing the ones you want then recompiling. This can be done with what's called an SWF Decompiler. There are free programs that do this.</p><p></p><p>The changing of things can be done for the most part in your external variable override by adding a line at the end of the file in the following format:</p><p>"old text= New Text:"</p><p></p><p>Lastly, changing any data that gets put into the packets would be handled in the emulator packets. You can change the information you send in the packet , and not have to update anything else as long as you 1) don't change the data type and 2) the item being sent isnt used by another source</p><p>For example you can't send username instead of user id because the user ID is an int and username cannot be converted to an int, but you can convert user id to a string.</p></blockquote><p></p>
[QUOTE="JayC, post: 419412, member: 36373"] Images are changed by decompiling the swf and taking all the images and replacing the ones you want then recompiling. This can be done with what's called an SWF Decompiler. There are free programs that do this. The changing of things can be done for the most part in your external variable override by adding a line at the end of the file in the following format: "old text= New Text:" Lastly, changing any data that gets put into the packets would be handled in the emulator packets. You can change the information you send in the packet , and not have to update anything else as long as you 1) don't change the data type and 2) the item being sent isnt used by another source For example you can't send username instead of user id because the user ID is an int and username cannot be converted to an int, but you can convert user id to a string. [/QUOTE]
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Habbo Retros
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Help me with SWF text and navigation
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