CharlieBowdery
Member
- Feb 23, 2013
- 88
- 0
So, we've been using Azure Emulator for a couple days, and it's been going fine, it was working fine, client and so on..
However, we've recently bought a TCP Proxy and when using the proxy details on the client (Not the emulator config), it now only loads to 87% before disconnecting me to the me page..
Before anyone mentions the fix about going to the CrossDomainPolicy.cs and replacing
ConfigurationData.Data["game.tcp.port"] + "" />\r\n</cross-domain-policy>\0");
for
ConfigurationData.Data["game.tcp.port.proxy"] + "" />\r\n</cross-domain-policy>\0");
and adding
game.tcp.port.proxy=proxy port here
below the port already on the config..
I've already done this and debugged the emulator multiple times, and cleared the cache and it still only loads to 87% before disconnecting me to the me.php page..
Someones help would be appreciated!
However, we've recently bought a TCP Proxy and when using the proxy details on the client (Not the emulator config), it now only loads to 87% before disconnecting me to the me page..
Before anyone mentions the fix about going to the CrossDomainPolicy.cs and replacing
ConfigurationData.Data["game.tcp.port"] + "" />\r\n</cross-domain-policy>\0");
for
ConfigurationData.Data["game.tcp.port.proxy"] + "" />\r\n</cross-domain-policy>\0");
and adding
game.tcp.port.proxy=proxy port here
below the port already on the config..
I've already done this and debugged the emulator multiple times, and cleared the cache and it still only loads to 87% before disconnecting me to the me.php page..
Someones help would be appreciated!