I'm considering going down that road for the retro project I'm currently working on.A retro that uses crypto tokens for credits and NFTs for rares.
I think Habbo has learned quickly that their demographic has aged with the game. If you look at Habbo's marketing (at what little marketing does exist), I don't think they target a children's audience anymore. Really I think Habbo X is an attempt to put crypto into the parent company's portfolio and Habbos are their labrats, oh and also they make A LOT of money on it (compared to what they're currently making from Habbo).Hello all,
This is an interesting one, but please provide me with your opinion on HabboX.game
I'm amazed they are doing this considering the game is marketed towards children lol.
Kind regards,
Daltron.