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Server Development
Habbo Retros
Habbo Retros Or Habbo Roleplays?
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<blockquote data-quote="KylePr0zZ" data-source="post: 406309" data-attributes="member: 69975"><p>Your first sentence of your post is irreverent now that PeakRP has been here, it's fresh, everything from scratch and is amazing. I play almost everyday, Anyone who uses Flux Files will just die off eventually and they will have next to no user base at all because of how unique PeakRP is.</p><p>-------</p><p>OT: </p><p>RP's are the best sooo much to do and extended features and the power of web sockets is unbelievable, the things you could accomplish using them on a RP is limitless (Just look at PeakRP), Retro's just get repetitive and get real boring, unless you're actually willing to work hard for your retro and make it like no other. (Which the majority of the retro owners can't do or not even willing to try, they just use clean revcms and call it that then slap there credits all over it.).</p></blockquote><p></p>
[QUOTE="KylePr0zZ, post: 406309, member: 69975"] Your first sentence of your post is irreverent now that PeakRP has been here, it's fresh, everything from scratch and is amazing. I play almost everyday, Anyone who uses Flux Files will just die off eventually and they will have next to no user base at all because of how unique PeakRP is. ------- OT: RP's are the best sooo much to do and extended features and the power of web sockets is unbelievable, the things you could accomplish using them on a RP is limitless (Just look at PeakRP), Retro's just get repetitive and get real boring, unless you're actually willing to work hard for your retro and make it like no other. (Which the majority of the retro owners can't do or not even willing to try, they just use clean revcms and call it that then slap there credits all over it.). [/QUOTE]
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Habbo Retros
Habbo Retros Or Habbo Roleplays?
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