Hi, i'm working on my emulator and I have a problem with disable diagonal when I try to walk to somewhere when I'm standing to the side to a Z shelf it doesn't allow me to do it. Here is a example:
This happens when I enable disablediagonal.
Here is the code that prevents it:
I just want it to work with disablediagonal so that you can walk properly
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This happens when I enable disablediagonal.
Here is the code that prevents it:
if ((mGameMap[To.X, To.Y] == 3 && !EndOfPath) || (mGameMap[To.X, To.Y] == 2 && !EndOfPath))
return false;
I just want it to work with disablediagonal so that you can walk properly