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Server Development
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Goal Interaction
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<blockquote data-quote="Parsov" data-source="post: 443454" data-attributes="member: 68429"><p>I have a figured a way to do it you set the length to 2 but when you do lenght 2 and not walkable it doesn't let you walk inside the goal nor behind it. Now that's fine if you can't walk behind it but how do I make it so that the goal itself doesn't actually count as furni but only the tiles behind the goal.</p><p>[ATTACH=full]7810[/ATTACH]</p><p>So these tiles actually count as the furni itself instead of the goal counting as furni. So you can still go through the goal but you can't go through behind it.</p></blockquote><p></p>
[QUOTE="Parsov, post: 443454, member: 68429"] I have a figured a way to do it you set the length to 2 but when you do lenght 2 and not walkable it doesn't let you walk inside the goal nor behind it. Now that's fine if you can't walk behind it but how do I make it so that the goal itself doesn't actually count as furni but only the tiles behind the goal. [ATTACH=full]7810[/ATTACH] So these tiles actually count as the furni itself instead of the goal counting as furni. So you can still go through the goal but you can't go through behind it. [/QUOTE]
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