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Server Development
Habbo Retros
Habbo Q&A
GameMap bug (Plus Emulator)
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<blockquote data-quote="Damien" data-source="post: 428260" data-attributes="member: 72299"><p>The issue is that the path the user takes never gets updated with it's surroundings once it's been set. So for instance, if there is no furni blocking you, once you start walking the pathfinder has already mapped your route with there being no obstruction. But then if you block the route, the route doesn't update and it still thinks it's a valid path and just carries on.</p><p></p><p>2 ways to fix this.</p><p>1). Remap the route after every step.</p><p>2). Check the next tile before walking for an obstruction and update the path accordingly.</p></blockquote><p></p>
[QUOTE="Damien, post: 428260, member: 72299"] The issue is that the path the user takes never gets updated with it's surroundings once it's been set. So for instance, if there is no furni blocking you, once you start walking the pathfinder has already mapped your route with there being no obstruction. But then if you block the route, the route doesn't update and it still thinks it's a valid path and just carries on. 2 ways to fix this. 1). Remap the route after every step. 2). Check the next tile before walking for an obstruction and update the path accordingly. [/QUOTE]
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GameMap bug (Plus Emulator)
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