Menu
Forums
All threads
Latest threads
New posts
Trending threads
New posts
Search forums
Trending
What's new
New posts
New profile posts
Latest activity
Members
Current visitors
New profile posts
Search profile posts
Upgrades
Log in
Register
What's new
Search
Search
Search titles only
By:
All threads
Latest threads
New posts
Trending threads
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Forums
Gaming
Gaming Discussion
Gaming Q&A
Game Engine
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GarettM" data-source="post: 413453" data-attributes="member: 839"><p>Well the only thing that i can think of is resources like:</p><ol> <li data-xf-list-type="ol"><a href="https://www.gamedev.net/" target="_blank">https://www.gamedev.net/</a><br /> </li> <li data-xf-list-type="ol"><a href="https://www.reddit.com/r/gamedev/" target="_blank">https://www.reddit.com/r/gamedev/</a></li> </ol><p>Fair warning building a 3D multi-platform game engine is almost as hard as creating your own operating system in some cases. There is a lot of mathematics involved, you will have to create your camera system, math libraries, path finding, object manipulation libraries, sound libraries, sprite and texture management systems, dialogue flow tree's and much much more. </p><p></p><p>If this is something you really really really wanna do i would advice picking a single platform at first to develop for, use already existing math libraries, sound libraries, opengl libraries, and have a lot of patients and a team to help develop this project.</p></blockquote><p></p>
[QUOTE="GarettM, post: 413453, member: 839"] Well the only thing that i can think of is resources like: [LIST=1] [*][URL]https://www.gamedev.net/[/URL] [*][URL]https://www.reddit.com/r/gamedev/[/URL] [/LIST] Fair warning building a 3D multi-platform game engine is almost as hard as creating your own operating system in some cases. There is a lot of mathematics involved, you will have to create your camera system, math libraries, path finding, object manipulation libraries, sound libraries, sprite and texture management systems, dialogue flow tree's and much much more. If this is something you really really really wanna do i would advice picking a single platform at first to develop for, use already existing math libraries, sound libraries, opengl libraries, and have a lot of patients and a team to help develop this project. [/QUOTE]
Insert quotes…
Verification
Post reply
Forums
Gaming
Gaming Discussion
Gaming Q&A
Game Engine
Top