FluxRP stuck at 76%

AdamT10

New Member
May 25, 2018
18
0
Running the FluxRP Emu and CMS using a tutorial on here but client keeps getting stuck at 76%. Only trying to run it on localhost, have searched around and most answers are to check all config settings which I have done but everything seems ok to me. any help please?

Client.php -
config.php -
emu config -
variables -

probably something really simple but any help would be much appreciated
 
Last edited:

Ghost

Legacy, it's all anyone leaves behind.
Jun 8, 2012
1,640
503
Running the FluxRP Emu and CMS using a tutorial on here but client keeps getting stuck at 76%. Only trying to run it on localhost, have searched around and most answers are to check all config settings which I have done but everything seems ok to me. any help please?

Client.php -
config.php -
emu config -
variables -

probably something really simple but any help would be much appreciated

Did you modify the links in your external variables in the override folder?
swfs/gamedata/override
external_override_variables.txt
 

Joe

Well-Known Member
Jun 10, 2012
4,172
1,955
What exactly should be in there?
Code:
seasonalcurrencyindicator.currency=103
seasonalcurrencyindicator.enabled=true
seasonalcurrencyindicator.page=diamonds

ads.domain=
roomenterad.habblet.enabled=false

diamonds.enabled=true
camera.enabled=false
builders.club.enabled=false
toolbar.stories.enabled=false

supersaverads.video.promo.development.mode=false
supersaverads.video.promo.enabled=false

offers.enabled=false
offers.sponsorpay.appid=0
offers.supersonic.enabled=false

avatareditor.promohabbos=http://URL/swfs/gamedata/habblet/xml/promo_habbos.xml

game.center.default_game=basejump
game.center.enabled=true
game.center.promoted_game=basejump

embed.showInRoomInfo=true
sms.identity.verification.button.enabled=false
sms.identity.verification.enabled=false

multi.item.trading.enabled=true

disabled.custom.chat.styles=1,2,8,18,23,28,30,31,32,33,34,35

flash.dynamic.download.name.template=%typeid%.swf
flash.dynamic.download.url=http://URL/swfs/dcr/hof_furni/
flash.dynamic.icon.download.name.template=icons/%typeid%%param%_icon.png
group.badge.url=http://URL/swfs/habbo-imaging/badge/%imagerdata%.gif

habbopages.url=http://URL/swfs/gamedata/habbopages/

flash.client.url=http://URL/swfs/gordon/PRODUCTION-201805071207-546529762/
external.texts.txt=http://URL/swfs/gamedata/external_flash_texts/b7eb1d2844054a29476048a94e72a842be2d7822
external.override.texts.txt=http://URL/swfs/gamedata/override/external_flash_override_texts/ccc12168e0117bbe34725223b194b0258beb10b2
external.override.variables.txt=http://URL/swfs/gamedata/override/external_override_variables/da39a3ee5e6b4b0d3255bfef95601890afd80709
productdata.load.url=http://URL/swfs/gamedata/productdata/29b96ba4eb25409c91c0ab725608a1add02e27fd
furnidata.load.url=http://URL/swfs/gamedata/furnidata_xml/1af7ee31d9bfd314459f765ed457d7150e9724d1

Or something similar.
 

AdamT10

New Member
May 25, 2018
18
0
Ports? SWF's not linking? Habbo.swf? There are so many factors that could cause the 76%
Right in thinking if its localhost ports shouldnt make a difference? Unblocked emu from firewall etc
 
Not sure if this is of any use:
jmv7lq
 

Zetsuboun

New Member
Mar 28, 2014
8
0
Running on debug mode, where exactly do I see received packets?

Mostly in the emulator console.

If not, go to GameClient.cs

and look for parser_onNewPacket
Code:
                //Cnsole.WriteLine("Handled Packet: " + Message, Mercury.ConsoleColor.Red);
                //Logging.LogMessage("Handled Packet: " + message.Id);
Replace it with:

Code:
                Console.WriteLine("Handled Packet: " + message);
                Logging.LogMessage("Handled Packet: " + message.Id);

Then start the emulator and try to login.
 

Ghost

Legacy, it's all anyone leaves behind.
Jun 8, 2012
1,640
503
76% Ususally can be, Incorrect SWFS, Unproper linking, incorrect connecting ip, client.php not configured correctly, connecting ports, etc
 

Ghost

Legacy, it's all anyone leaves behind.
Jun 8, 2012
1,640
503
Ports opened, have checked on canyouseeme.org still 76%. double checked all connections and configs, baffled
Are these the swfs that come with Flux?

Open your client and hit F12 immediately, and open up the Console and click on Preserve Log. SS and post it here.

On client.php
"connection.info.host" : "locahost",
Not like it matters but change that to 127.0.0.1
 
Last edited:

AdamT10

New Member
May 25, 2018
18
0
Are these the swfs that come with Flux?

Open your client and hit F12 immediately, and open up the Console and click on Preserve Log. SS and post it here.

On client.php
"connection.info.host" : "locahost",
Not like it matters but change that to 127.0.0.1

Yeah these are the swf's that come with it.

You must be registered for see images attach
 

Ghost

Legacy, it's all anyone leaves behind.
Jun 8, 2012
1,640
503
Yeah these are the swf's that come with it.

You must be registered for see images attach

You've found the reason you can't connect to the client now lol

Thats as far as I can help you too lol! ;)

My Client.php looks like this, I've changed the swf linking and css/js linking to match yours where it really matters.

Code:
<!DOCTYPE html>
<html lang="en">
    <head>
        <link rel="shortcut icon" href="{url}/favicon.ico" type="image/vnd.microsoft.icon"/>
        <meta http-equiv="content-type" content="text/html; charset=utf-8">
        <title>{hotelName}: {username} </title>
        
        <link rel="stylesheet" href="http://localhost/fluxweb/static/styles/habboflashclient.css" type="text/css">

        
        <script src="https://code.jquery.com/jquery-3.2.1.min.js" integrity="sha256-hwg4gsxgFZhOsEEamdOYGBf13FyQuiTwlAQgxVSNgt4=" crossorigin="anonymous"></script>
        
        <script src="http://localhost/fluxweb/static/js/habboflashclient.js" type="text/javascript"></script>
        <script type="text/javascript">
        var BaseUrl = "http://127.0.0.1/swfs/gordon/PRODUCTION-201510261212-858675875";
        var flashvars =
          {
        "client.allow.cross.domain" : "0",
        "client.notify.cross.domain" : "1",
        "connection.info.host" : "127.0.0.1",
        "connection.info.port" : "30000",
        "site.url" : "http://127.0.0.1",
        "url.prefix" : "http://127.0.0.1",
        "client.reload.url" : "http://127.0.0.1/client",
        "client.fatal.error.url" : "http://127.0.0.1/client_error",
        "client.connection.failed.url" : "http://127.0.0.1/client_error",
        "external.variables.txt" : "http://127.0.0.1/swfs/gamedata/external_variables.txt",
        "external.texts.txt" : "http://127.0.0.1/swfs/gamedata/external_flash_texts.txt",
        "external.figurepartlist.txt" : "http://127.0.0.1/swfs/gamedata/figuredata.xml",
        "external.override.texts.txt" : "http://127.0.0.1/swfs/gamedata/override/external_flash_override_texts.txt",
        "external.override.variables.txt" :
        "http://127.0.0.1/swfs/gamedata/override/external_override_variables.txt",
        "productdata.load.url" : "http://127.0.0.1/swfs/gamedata/productdata.txt",
        "furnidata.load.url" : "http://127.0.0.1/swfs/gamedata/furnidata.xml",
        "use.sso.ticket" : "1",
        "sso.ticket" : "{sso}",
        "processlog.enabled" : "1",
        "account_id" : "1",
        "client.starting.revolving" : "Cleaning the streets.../Filling Garbage cans.../Spawning Hobo\'s../Turning on city lights.../Restocking Ammunation.../Rigging the Slot Machines...",        "flash.client.url" : "http://127.0.0.1/swfs/gordon/PRODUCTION-201510261212-858675875/",
        "user.hash" : "",
        "flash.client.origin" : "popup",
        };
        var params =
        {
            "base" : BaseUrl + "/",
            "allowScriptAccess" : "always",
            "menu" : "false"
        };
        swfobject.embedSWF("http://127.0.0.1/swfs/gordon/PRODUCTION-201510261212-858675875/HabFlux.swf", "client", "100%", "100%", "10.0.0", "http://127.0.0.1/swfs/gordon/PRODUCTION-201510261212-858675875/expressInstall.swf", flashvars, params, null);
    </script>
    </head>
    
    <body>
        
        </div>
        <div id="client">
            
        </div>
    </body>
</html>
 

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