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<blockquote data-quote="Captain_Spork" data-source="post: 466628" data-attributes="member: 98290"><p>The website was setup more from a functional perspective so for this reason it looks crappy <img src="/styles/default/xenforo/smilies/emojione/tongue.png" class="smilie" loading="lazy" alt=":p" title="Stick Out Tongue :p" data-shortname=":p" />. Anton has plans getting rid of the website and have the information available from the game itself by interacting with furni/items. This means new users won't have to register but instead arrive as a guest with an ingame option to register. Might take some time before this is implemented so for the time being I guess this is how it is.</p><p></p><p>As for the game interface/ look'n feel. I think it works and looks ok. There is definitely room for improvement though so any input on that is always welcome <img src="/styles/default/xenforo/smilies/emojione/smile.png" class="smilie" loading="lazy" alt=":)" title="Smile :)" data-shortname=":)" />.</p><p></p><p> </p><p></p><p>Ha who knows Anton brings back the sumo game one day. He is still actively developing so it's definitely a possibility. Don't think it's gonna be implemented anytime soon though as he is currently working on other stuff.</p><p></p><p>Rice dividers, tatami mats and gongs can currently be obtained from large chests. By mining ore, reaching achievements like for instance mine 500 aluminum or 100 gold, you get a large chest. All three items have roughly the same chance of being pulled from a large chest which is somewhere around 2.4%. Also these items are sometimes available as daily reward (daily rewards are randomized).</p><p>[automerge]1621416280[/automerge]</p><p>Hey everyone,</p><p>A lot has happened on Cavejam the last months. Thought I'd update you.</p><p>One of the major additions that was implemented is the OG Cokemusic mixer. It is now possible to create your own mixes (like in the old days with the original sounds), burn to CD, and play for other players who can then upvote/downvote. Weekly and monthly winners (most upvotes) get a gold or platinum record. Pretty much how it worked in the old days. </p><p></p><p>Another major addition is the marketplace. It's possible as a player to sell your furniture/items on the marketplace. Ingame floortiles can be put down with 0.50, 0.75, 1, 2, 3, 4 or 5 dollar. Putting an item on the floortile will put the item on the market. Other players can then buy this item from the marketplace. The currency used on the marketplace is Dogecoin (a crypto currency). Dogecoin can be deposited to the game and can also be withdrawn from the game. By playing the game you can actually make money by selling the items you gain through mining (i.e. gaining chests).</p><p>The game is free to play and remains to be so. However, players who don't really like to mine but want to build stuff can do so by buying the items from the marketplace. Players who rather mine can make a few bucks by selling their items (they don't want/need) on the marketplace. So the marketplace is by players/for players but for each transaction a fee is payed which goes to the developer to help keep the game alive (which imo is only fair).</p><p>I think this marketplace concept is pretty cool and adds a whole new meaning to crypto 'mining'.</p><p></p><p>Lot's of other small features have been added but I guess it's too much to list here.</p><p></p><p>Hope to see you around in Cavejam some day.</p><p></p><p>Cheers!</p></blockquote><p></p>
[QUOTE="Captain_Spork, post: 466628, member: 98290"] The website was setup more from a functional perspective so for this reason it looks crappy :P. Anton has plans getting rid of the website and have the information available from the game itself by interacting with furni/items. This means new users won't have to register but instead arrive as a guest with an ingame option to register. Might take some time before this is implemented so for the time being I guess this is how it is. As for the game interface/ look'n feel. I think it works and looks ok. There is definitely room for improvement though so any input on that is always welcome :). Ha who knows Anton brings back the sumo game one day. He is still actively developing so it's definitely a possibility. Don't think it's gonna be implemented anytime soon though as he is currently working on other stuff. Rice dividers, tatami mats and gongs can currently be obtained from large chests. By mining ore, reaching achievements like for instance mine 500 aluminum or 100 gold, you get a large chest. All three items have roughly the same chance of being pulled from a large chest which is somewhere around 2.4%. Also these items are sometimes available as daily reward (daily rewards are randomized). [automerge]1621416280[/automerge] Hey everyone, A lot has happened on Cavejam the last months. Thought I'd update you. One of the major additions that was implemented is the OG Cokemusic mixer. It is now possible to create your own mixes (like in the old days with the original sounds), burn to CD, and play for other players who can then upvote/downvote. Weekly and monthly winners (most upvotes) get a gold or platinum record. Pretty much how it worked in the old days. Another major addition is the marketplace. It's possible as a player to sell your furniture/items on the marketplace. Ingame floortiles can be put down with 0.50, 0.75, 1, 2, 3, 4 or 5 dollar. Putting an item on the floortile will put the item on the market. Other players can then buy this item from the marketplace. The currency used on the marketplace is Dogecoin (a crypto currency). Dogecoin can be deposited to the game and can also be withdrawn from the game. By playing the game you can actually make money by selling the items you gain through mining (i.e. gaining chests). The game is free to play and remains to be so. However, players who don't really like to mine but want to build stuff can do so by buying the items from the marketplace. Players who rather mine can make a few bucks by selling their items (they don't want/need) on the marketplace. So the marketplace is by players/for players but for each transaction a fee is payed which goes to the developer to help keep the game alive (which imo is only fair). I think this marketplace concept is pretty cool and adds a whole new meaning to crypto 'mining'. Lot's of other small features have been added but I guess it's too much to list here. Hope to see you around in Cavejam some day. Cheers! [/QUOTE]
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