Client stuck at 76% worked yesterday!

Yorick

Member
Aug 10, 2016
39
3
heey,

i made some changes like adding a command to EMU and some external_variables background image of landing view then i cleared my cache.
when i then tried to reconnect it did not work anymore and my client got stuck at 76%...

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Thats what EMU says, i even placed my old database and exxternal_variables backs and my emu to when it worked
but still having the same stupid issue, i also replaced my Habbo.swf to the old one that used to work.... :(

Does anyone know how to fix this im not super good at EMU stuff :/ i know the basics
 

Joe

Well-Known Member
Jun 10, 2012
4,172
1,955
What errors are you getting in the log file in your emulator?

My guess is the rooms table has columns with no data in where there should be a 0 or 1.

What emulator is it as well?
 

Yorick

Member
Aug 10, 2016
39
3
What errors are you getting in the log file in your emulator?

My guess is the rooms table has columns with no data in where there should be a 0 or 1.

What emulator is it as well?

My EMU is R2 PlusEmu Sledmore.

Rooms table has got data
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This is My Console Log:
Code:
2019-02-27 14:01:43,311 DEBUG - Plus.Communication.Packets >> Handled Packet: [4000] GetClientVersionEvent
2019-02-27 14:01:43,314 DEBUG - Plus.Communication.Packets >> Unhandled Packet: [3392] BODY:
2019-02-27 14:10:16,744 WARN  - Plus.Core.ConsoleCommands >> The server is saving users furniture, rooms, etc. WAIT FOR THE SERVER TO CLOSE, DO NOT EXIT THE PROCESS IN TASK MANAGER!!
2019-02-27 14:10:16,772 INFO  - Plus.PlusEnvironment >> Server shutting down...
2019-02-27 14:10:19,294 INFO  - Plus.HabboHotel.GameClients.GameClientManager >> Done saving users inventory!
2019-02-27 14:10:19,345 INFO  - Plus.HabboHotel.GameClients.GameClientManager >> Closing server connections...
2019-02-27 14:10:19,372 INFO  - Plus.HabboHotel.GameClients.GameClientManager >> Connections closed!
2019-02-27 14:10:19,376 INFO  - Plus.HabboHotel.Rooms.RoomManager >> Done disposing rooms!
2019-02-27 14:10:19,470 INFO  - Plus.PlusEnvironment >> Plus Emulator has successfully shutdown.
 

Joe

Well-Known Member
Jun 10, 2012
4,172
1,955
No, click logs, then logs again, in the 5 or so documents, is there any logs in them?

This log just shows me your emulator closing down.

Scroll a long in the rooms table, is there any 0 or 1's missing at all?
 

Yorick

Member
Aug 10, 2016
39
3
No, click logs, then logs again, in the 5 or so documents, is there any logs in them?

This log just shows me your emulator closing down.

Scroll a long in the rooms table, is there any 0 or 1's missing at all?

Of what i can see there are no 0 or 1's missing.
THe log indeed shows you the emulator closing down because thats the thing i did afther :p further there are no other log files
or any errors of today in these logs:
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Joe

Well-Known Member
Jun 10, 2012
4,172
1,955
i made some changes like adding a command to EMU and some external_variables background image of landing view then i cleared my cache.
This is why, did you successfully add the command? What exactly did you change in your variables?
Have you tried to add the old landing view back in and see if it works?
 

Yorick

Member
Aug 10, 2016
39
3
This is why, did you successfully add the command? What exactly did you change in your variables?
Have you tried to add the old landing view back in and see if it works?
Yhea i undid all those things to see if that was the issue :( seems not, i replaced the external_variables, the emulator, the swf's
Thats what makes it so weird
 
Last edited:

Yorick

Member
Aug 10, 2016
39
3
Issue found, its when i debug my Emulator.

When i use my freshly downloaded one it works fine i cna start and stop it unlimited and not have my error.
When i start up the sln project of that same emulator and i just hit Start with debug enabled on mixed platforms with the settings it comes
poof, i get the error of the 76% loading with the same output in emulator as my first post.

So source found now how the hell can i fix this because of this i cant code anything in the Emulator :(
 

Hypothesis

Programmer
Jan 6, 2019
524
361
Issue found, its when i debug my Emulator.

When i use my freshly downloaded one it works fine i cna start and stop it unlimited and not have my error.
When i start up the sln project of that same emulator and i just hit Start with debug enabled on mixed platforms with the settings it comes
poof, i get the error of the 76% loading with the same output in emulator as my first post.

So source found now how the hell can i fix this because of this i cant code anything in the Emulator :(
If it shows that a user is online in the console, it's your SWF version. Your Habbo.swf and packets don't match. Make sure they're the same production.
 

Yorick

Member
Aug 10, 2016
39
3
If it shows that a user is online in the console, it's your SWF version. Your Habbo.swf and packets don't match. Make sure they're the same production.
They should be the same and if this is the case should it noy work then before the debug?? And so not how to check the habbo.swf version because it game with the hole download of my swf
 

Joe

Well-Known Member
Jun 10, 2012
4,172
1,955
Issue found, its when i debug my Emulator.

When i use my freshly downloaded one it works fine i cna start and stop it unlimited and not have my error.
When i start up the sln project of that same emulator and i just hit Start with debug enabled on mixed platforms with the settings it comes
poof, i get the error of the 76% loading with the same output in emulator as my first post.

So source found now how the hell can i fix this because of this i cant code anything in the Emulator :(
Have you made a change to your emulator that has errors? Try build the solution, see what it says.
 

Yorick

Member
Aug 10, 2016
39
3
Build it and see if you get any errors
Code:
1>------ Build started: Project: Plus Emulator, Configuration: Debug x86 ------
1>C:\xampp\htdocs\Emulator Source\PlusEnvironment.cs(164,41,164,42): warning CS0168: The variable 'e' is declared but never used
1>C:\xampp\htdocs\Emulator Source\HabboHotel\GameClients\GameClientManager.cs(342,34,342,35): warning CS0168: The variable 'e' is declared but never used
1>C:\xampp\htdocs\Emulator Source\Communication\GamePacketParser.cs(90,30,90,31): warning CS0168: The variable 'e' is declared but never used
1>C:\xampp\htdocs\Emulator Source\HabboHotel\Cache\Process\ProcessComponent.cs(30,22,30,35): warning CS0414: The field 'ProcessComponent._timerLagging' is assigned but its value is never used
1>C:\xampp\htdocs\Emulator Source\HabboHotel\Users\Process\ProcessComponent.cs(39,22,39,35): warning CS0414: The field 'ProcessComponent._timerLagging' is assigned but its value is never used
1>  Plus Emulator -> C:\xampp\htdocs\Emulator Source\bin\Debug\Plus Emulator.exe
========== Build: 1 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========

Code:
'Plus Emulator.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_64\mscorlib\v4.0_4.0.0.0__b77a5c561934e089\mscorlib.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Plus Emulator.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\xampp\htdocs\Emulator Source\bin\Debug\Plus Emulator.exe'. Symbols loaded.
'Plus Emulator.exe' (CLR v4.0.30319: Plus Emulator.exe): Loaded 'C:\xampp\htdocs\Emulator Source\bin\Debug\log4net.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Plus Emulator.exe' (CLR v4.0.30319: Plus Emulator.exe): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Configuration\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Configuration.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Plus Emulator.exe' (CLR v4.0.30319: Plus Emulator.exe): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System\v4.0_4.0.0.0__b77a5c561934e089\System.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Plus Emulator.exe' (CLR v4.0.30319: Plus Emulator.exe): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Core\v4.0_4.0.0.0__b77a5c561934e089\System.Core.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Plus Emulator.exe' (CLR v4.0.30319: Plus Emulator.exe): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Xml\v4.0_4.0.0.0__b77a5c561934e089\System.Xml.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Plus Emulator.exe' (CLR v4.0.30319: Plus Emulator.exe): Loaded 'C:\xampp\htdocs\Emulator Source\bin\Debug\MySql.Data.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Plus Emulator.exe' (CLR v4.0.30319: Plus Emulator.exe): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_64\System.Data\v4.0_4.0.0.0__b77a5c561934e089\System.Data.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Plus Emulator.exe' (CLR v4.0.30319: Plus Emulator.exe): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Windows.Forms\v4.0_4.0.0.0__b77a5c561934e089\System.Windows.Forms.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Plus Emulator.exe' (CLR v4.0.30319: Plus Emulator.exe): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Drawing\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Drawing.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Plus Emulator.exe' (CLR v4.0.30319: Plus Emulator.exe): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_64\System.Transactions\v4.0_4.0.0.0__b77a5c561934e089\System.Transactions.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Plus Emulator.exe' (CLR v4.0.30319: Plus Emulator.exe): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_64\System.EnterpriseServices\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.EnterpriseServices.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Plus Emulator.exe' (CLR v4.0.30319: Plus Emulator.exe): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_64\System.EnterpriseServices\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.EnterpriseServices.Wrapper.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Plus Emulator.exe' (CLR v4.0.30319: Plus Emulator.exe): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Management\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Management.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Plus Emulator.exe' (CLR v4.0.30319: Plus Emulator.exe): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Numerics\v4.0_4.0.0.0__b77a5c561934e089\System.Numerics.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Plus Emulator.exe' (CLR v4.0.30319: Plus Emulator.exe): Loaded 'C:\xampp\htdocs\Emulator Source\bin\Debug\HabboEncryption.dll'. Module was built without symbols.
'Plus Emulator.exe' (CLR v4.0.30319: Plus Emulator.exe): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\mscorlib.resources\v4.0_4.0.0.0_nl_b77a5c561934e089\mscorlib.resources.dll'. Module was built without symbols.
The thread 0x2114 has exited with code 0 (0x0).
The thread 0x3154 has exited with code 0 (0x0).
Exception thrown: 'System.ObjectDisposedException' in System.dll
Exception thrown: 'System.ObjectDisposedException' in System.dll
The program '[5356] Plus Emulator.exe' has exited with code 0 (0x0).

Seems that there are no issues
These are btw the packages in my Visual Studio, may i miss some there :/ (Only these 2)
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If it shows that a user is online in the console, it's your SWF version. Your Habbo.swf and packets don't match. Make sure they're the same production.

ONce the EMU gets restarted is says 0 Users Online 0 Rooms loaded so that works
 

Yorick

Member
Aug 10, 2016
39
3
I don't see the issue you're having with your emulator then? It builds fine with 0 errors.
When i download my EMU from retrofiles i start it up and it works i can connect no issue, when i open my Visual Studio the Plus Emulator Project and build it without even editing one thing and start it up with no errors as you can see i get the 76% issue
 

Joe

Well-Known Member
Jun 10, 2012
4,172
1,955
When i download my EMU from retrofiles i start it up and it works i can connect no issue, when i open my Visual Studio the Plus Emulator Project and build it without even editing one thing and start it up with no errors as you can see i get the 76% issue
All you're doing is compiling it so you're got the new .exe I don't see how this would effect anything at all?
 

Yorick

Member
Aug 10, 2016
39
3
All you're doing is compiling it so you're got the new .exe I don't see how this would effect anything at all?
Neither do i but afther compiling it it stops working so something is going wrong in that process i cant think of any other thing
Post automatically merged:

Seems that downloading an olderversion of plusemu seems to have fixed it.......
So something was just wrong in the emu code so this thread can be marked as solved just got to
do a lot of EMu work x-x
 
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