IWillSmackYou
New Member
- Dec 26, 2014
- 18
- 1
Today I'm here to release my recently finished Auto Header Updater v2.5. Though it only works for Outgoing packets.
I don't need to say that it isn't 100%, but its close.
It is a easy-to-use tool.
There will be two files in Debug folder: old.txt and new.txt.
They are Habbo Scripts extracted with AS3 Sorcerer.
So, basically you put in the decompiled SWF you want to update from in old.txt, and the new one at new.txt .
I won't get much into details, though it uses the structure for checking. I've tested with multiple versions. Closer versions is more precise, though even comparing a release from june to december works perfectly well.
It will take a while for load. Be patient
Oh, it will use loads of CPU percentage, and Memory!
Download Link (WITH SOURCE) :
Licence:
I don't need to say that it isn't 100%, but its close.
It is a easy-to-use tool.
There will be two files in Debug folder: old.txt and new.txt.
They are Habbo Scripts extracted with AS3 Sorcerer.
So, basically you put in the decompiled SWF you want to update from in old.txt, and the new one at new.txt .
I won't get much into details, though it uses the structure for checking. I've tested with multiple versions. Closer versions is more precise, though even comparing a release from june to december works perfectly well.
It will take a while for load. Be patient
Oh, it will use loads of CPU percentage, and Memory!
Download Link (WITH SOURCE) :
You must be registered for see links
Licence:
Do what the fuck you want (edit, rename, copy, paste, change credits), just leave me out of it. Though I would be glad if my credits was maintained.